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Long Night Torrent Download


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About This Game

Long Night: Alone I break is the first episode of a three episodes season. The next episodes will be released in the next few months

Concept 5d3b920ae0



Title: Long Night
Genre: Action, Adventure, Indie
Developer:
Trickster Face
Publisher:
Trickster Face
Release Date: 7 Jul, 2014


Minimum:

  • OS: Windows XP 32 Bit
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphi

English,French



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This is very, very Resident Evil. Not really a jump-scare game, but more like an under-the-skin kind of horror. It's like John Carpenter gone 8-bit. Unfortunately, due to my being a spineless coward when it comes to video games, I quit not long after the encounter with the scary prom queen who wants your undying (or possibly undead) love. I'm gonna make myself try again, and when I do, I'm sure I'm in for a treat.. Here is an analogy that I feel best describes the game. Resident Evil and Silent Hill had a drunken one night stand. It was fun, and in the morning they both exchanged phone numbers and parted ways. Of course, neither parties ever had the intention of seeing one another again. However, after a month Resident Evil got a phone call. It was Silent Hill, she was pregnant and he was the father. Resident Evil denies the allegation, and Silent Hill vehemently protests that he was the only cartridge that has been in her console. After time, Resident Evil accepts his new role as a father, and becomes more invested. He starts bringing Silent Hill to her medical appointments, and even began taking a parenting course at the local Y. However, just as things were looking up, tragedy struck. The baby that Silent Hill was carrying was diagnosed with Down Syndrome. It was identified after a routine blood test and then was confirmed by amniocentesis. There was no question: Resident Evil and Silent Hill was having a baby. After many tears and much debate, Silent Hill decided that she wanted to abort this baby. However, she could not stand to tell Resident Evil. Instead, she orchestrated a plan to miscarry the baby. In the third trimester, she threw herself down the 3 flight of stairs that led to the apartment that her and Resident Evil now shared. Resident Evil heard the screams, ran out and was horrified by the sight before him; Silent Hill was at the bottom of the stairs, unconscious and bleeding profusely from her head and . At the hospital. Resident Evil sat by Silent Hill's side as the machines clicked and beeped, keeping her alive. She had been in a coma for several weeks, with no signs of getting better. Her massive trauma resulted in serious damage to the brain and organs. Miraculously, the baby survived, but with unknown side effects from the fall. The doctors explain to Resident Evil that the baby is at risk, and they must perform a C-section to save the child. However, the result will most likely be fatal for Silent Hill. After several minutes of silence, Resident Evil agrees. He kisses Silent Hill one final time and allow the doctors to perform the operation. Several months pass. Resident Evil is sitting in his nursery, rocking his child. The birth had been a success, however, in addition to Down Syndrome the baby has also been born with serious physical disabilities as a result of the fall. Resident Evil looks up at a portrait of Silent Hill he had set next to the crib. He gently rocked his baby and said Look there Long Night, one day you will become as beautiful, and popular and cutting edge as your mother. However, deep inside, Resident Evil knew that this was a lie. I think that sums it up perfectly.. Not recommended. Could dig the oldschool survival horror in general, if the execution weren't so terrible. If you still want to get it, note that this is only episode 1, and there is no continuation after the cliffhanger ending of this VERY short episode. The premise is classic and compelling - haunted camping grounds, Native American ghost legends, with a nice dose of personal psychological horrors the character/s has/have to deal with. A camping trip with friends, a local urban legend, a spooky dare gone wrong, and our protagonist finds himself alone and scared, looking for his friends and hunted and haunted by a ghostly woman. So far, so good. The added effect of monitoring the protagonist's fear-level and dealing with his asthma (?) to reduce it seems a nice touch, but lacks in effects and ends up looking more like a poor attempt to emulate similar elements from better games. The gameplay suffers primarily from stiff, occasionally bugged controls and repetitive elements. While I don't mind the often surprising and - with a few unintentionally comical exceptions - rather unforgiving attacks and opportunities to die so much, given that it's rare you'll make too much progress without coming across a save point (use those whenever you see them - you'll often backtrack to older ones, but there aren't that many in the game), I do mind their unoriginality. A few "bad choice" deaths and a slightly more interesting though very railroaded boss fight notwithstanding, the primary threat is the aforementioned ghost woman, who will upon your entering an area occasionally appear, scream, and begin to chase you down. Once or twice you may be lucky and she will disappear before reaching you (she also seems unable to enter certain areas, making it easy for you to lose her depending on your positioning) but for the most part she will insta-kill you upon reaching you. To evade her, you may simply dodge into one of the designated hide spots, and it is generally very easy to lose her, unless you happen to be badly positioned, such as trapped by a dead end. The game therefore presents mostly frustration-deaths, forcing you to backtrack a little and try again, hoping for a better angle this time. The faulty controls may also do you a disservice here if you enter an area from the wrong side and directions are mirrored until you let go of your movement keys for a moment. Not so convenient when you're running for your life. My greatest problem with the game is, however, that it is insultingly short. Yes, even for the price, even for an "episode 1". If you're an idiot like me and need forever to understand that no, you really can't/shouldn't taunt the ghost and lead her on a merry chase, you may spend up to two hours on it. I like trying things out, and I can be stubborn when I think a boss fight should work the way I want it to work, what can I say - entirely my fault. But more than likely, you will be done much quicker. All in all, there was some real potential for an indy game here. I don't mind the rough edges such as some (!) issues with the controls, the mediocre graphics, or the nostalgia feeling of a somewhat rough and tumble, simple third personal survival game. But with the complete lack of conclusion or real explanation of the setting (you may piece it together from notes you find, if you care to read them all), the short duration, and the additional flaws of repetitive gameplay and stiff, buggy controls, I can't even use nostalgia as an excuse to recommend it. You may think "It's only five bucks!" or "It's on sale!" but for that money, you'll be left with what feels like nothing but the barest prologue to a game. I'd completely change my mind if it were finished, but it isn't, and from the looks of it it won't be, so I can't recommend this game. To the developers, it'd be prudent to finish the game and move away from the episodic release. For everybody who has already bought your game, they have already overpaid for it. Not that I imagine that will happen, but here are my two cents.. Okay, the execution of it all was pretty good. The developers took some serious inspiration from Silent Hill with surreal atmospheres, frustratingly deliberate camera angles and view-dependent control schemes. Overall, it was well executed. The reason I do not recommend this game is that it is waaay too short. I know it's only episode 1, but the 2.4 hours I spent playing the game do not warrant the $5 I spent to get it. Most of 2.4 hours I spent playing this was me repeating the same frustrating chase scene or overly confusing shark puzzle. I know this is titled as "episode 1" but even episodes have resolutions to the stories within them. The story that was started was in no way resolved, and the ending rasied way more questions than it did answers. I left the game feeling unsatisfied, and wanting more than I got. While wanting more is usually a good sign, and encourages players to buy the next piece of the series, I don't think I will be buying the next one. Especially if the episode is as short as this one was. If you want to spend $5 on a very small, albeit well done, content then maybe Long Night is your time. The cut scenes were well done, the atmosphere was spot on, but I honestly feel like the developers could have released more content, or at least fixed a few common bugs in gameplay before release. It's not as if the game is bad by any means. it's actually really good! It just feels more like a long demo than it does a first episode to a series. I really liked the world of Long Night, but I would not buy the next episode unless I was assured there be more content and less glitchy gameplay.. Pretty nice game, especially for its price point. Looking forward to whats next.. So far so good. That graphics and sound, the atomosphere, and especially the camera angles are highly reminiscent of classic Resident Evil and Silent HIll games. The only downside to the 1st part in my opinion is the final battle (if you can call it that) with the shark, but otherwise this is a good start and I can't wait to see what the rest has in store. If you're hesitant to get this, just keep in mind it's only $5 and should keep you busy for around 2-3 hrs.



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