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Football Manager 2019 Touch Password


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About This Game

Slicker and smoother than ever before…

  • 51 playable nations
  • 116 of the top leagues
  • 200,000 fully modelled players
  • 5d3b920ae0



Title: Football Manager 2019 Touch
Genre: Simulation, Sports
Developer:
Sports Interactive
Publisher:
SEGA
Release Date: 1 Nov, 2018



English,French,Italian,German,Czech,Danish,Dutch,Greek,Korean,Norwegian,Polish,Portuguese,Russian,Simplified Chinese,Swedish,Traditional Chinese,Turkish



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Good football (soccer) sim. Got it on sale for $20 cad. I enjoy the full version but prefer the streamlined version of the game. Probably not worth buying every edition every year.. there are too many injuries to players as if they were made of glass.. Great graphics, database. But that's it. Tactics, training, team instructions all broken. It doesn't matter what you do it's impossible to put a run of wins together. The series has gradually gone down hill since FM 17.. Strange balance - I just beat Barcelona (at full force) with KV Mechelen (2nd division BE) This this the first review I've ever written on Steam, and I'm ancient on this platform. Also ancient in FM. I've been playing FM/CM for a verrrry long time, when Eric Cantona, Gianluca Vialli, Fabrizio Ravanelli were the bomb. But now, I've seen it all. Since I'm getting older, 2 kids, full time job and home to maintain and thus don't have time to play all nighters, I'm playing FM touch. I choose my favourite Belgian team: KV Mechelen. They relegated last year after a tough battle (and aparently some unsuccessful matchfixing, shame on us) from 1st division. They decided to try to promote as quickly as possible and go for the strategy to maintain a team, worthy of 1st division. So my goal is to get them there as quickly as possible and build for the future to challenge for the title in Belgium. Right now I'm in my first season and it's winter break. We're not doing bad, but not doing great either. We just missed the first chance to qualify for the promotion playoff. Due to the strange Belgian competition structure, this is already decided before winter break. That's where I am now. I was really surprised to see my assistant arranged a home friendly against no team less than Barcelona. Also 1 against Wolfsburg, but I still need to play that. I thought playing those games I would be destroyed and it would be disastrous for team morale. Nevertheless, I decided not to cancel and arrange new friendlies, but take these games for fun, as playing them for real later, I probably needed to play another couple seasons. So I just played the first game against Barcelona, and here it comes: I won, 1-0 on a penalty. I had more possession on the ball, more shots and more chances (CCC's, yes), a 2nd division Belgian team against the mother of all possession play Barcelona. No kidding. you think they were playing B-team players who needed match fitness? Think again, Messi player, Suarez played, they were at full force. I'm honestly totally clueless on how to play this game. I'm struggling with an A-force team to make decent consistent results in the B-league, but I just won against frigging Barcelona. How does this game work? How is it balanced? Of course you can say that it was because of motivation, but still, they should brush me aside at least by 2 goals. Only thing I can think of is a misbalance because of team reputation globally, even though KV Mechelen is the last team that won a European trophy (around 30 years ago). Then motivation against smaller team really drags down performance, but aparently too much. I'm used since CM changed to FM that results could be really illogical (just like real life, you can have offdays), but this is is crazy, I can't say I won't play anymore, but if I would say the games credibility was at a low point for me, it has reached the Mariana depth now. Feel free to have a look at the game, you can download the file here: FYI: if anyone thinks I restarted, I swear I did not. This is the first save I play where I decided to accept things how they go, At least more/less, I have to admit I had 1 restart after the 1 signing I made (Anthony Vanden Borre) was injured for 6 months. I really wanted him to be successful and him being injured took away the fun in this save. I'll now play against Wolfburg, let's see how that goes, Cheers.. Corner Simulator 2019. Rules following Brexit should be user-specified before the game because it can be a gamble when playing in England, other than that it's a fantastic game.. I've played this game for 347 hours. And I don't care.. Good football (soccer) sim. Got it on sale for $20 cad. I enjoy the full version but prefer the streamlined version of the game. Probably not worth buying every edition every year.. Addictive!!!


Need to postpone by one more day : I found out, that one of in-game conversations hasn't been fully translated. I want to fix this last (hopefully) issue. As I said, I prefer to take more time, but make the game as flawless as I can.. Patch 0.9.1.6 is bringing you Russian voiceovers at last! : Hello to all our fellow followers and customers! We are happy to say, that we finally deployed a large patch, with Russian voiceovers. We also now added achievements, both returned old ones, and added new. And even fixed a few bugs we missed earlier: 1) In the very beginning: two hibernation pods that started closed, now start open. 2) In the very end, final videos couldn't be skipped, now they can. 3) Ending scene was earlier getting stuck, now a proper Beta ending window appears. 4) Many errors in Russian translation also were fixed. Yes, there might be more bugs or text errors, so please notify us if you have something wrong. But the most important part - creating Russian voiceovers is now done, and we will now concentrate of final version with full content starting from tomorrow.. Reality Incognita will be converted to Unity : Hello to all my followers, For a specific reason, I have no choice, but to fully convert to Unity. Even now, I and my freelancers are transferring all materials to new engine. The bad side of this, that the beta, and final version will be released later than I would expect. The good side - unlike generic Visual Studio, Unity allows to run games on all systems, not only Windows, including Mac, Linux and even Android. Again, full conversion will take some time, hopefully not very long. I apologize for that, and will do my best to do everything as fast as I can.. Football Manager 2019 Touch January Transfer Update OUT NOW! : We're delighted to announce that the 19.3 Winter Transfer Update for Football Manager 2019 Touch is now available to download on Steam. If playing on Windows or Mac via Steam the game should update automatically when you launch Steam or close the game - if not try closing and restarting Steam. This update is fully save game and cross-sync compatible. Whilst fixes in the changelist below are save game compatible, for access to the latest database and competition updates you will be required to start a new game. Fixes and tweaks in this update include but are not limited to those listed in the changelist. This update of FM19 Touch also includes the latest match engine (1930) and many of the gameplay and balance changes included in FM19's 19.3 update. FOOTBALL MANAGER 2019 TOUCH -- 19.3.1 UPDATE CHANGELIST ==================================================== --------- - Added the Winter Transfer database to include 2019 winter transfer & data updates - Prevented AI clubs letting players leave on free transfers too often - Fixed instance where user could be stuck in a match after viewing highlights - Improved loading times for some challenges - Fixed instance where player would ask for a new contract then be unwilling to sign it - Various other stability and bug fixes - Various Match Engine (version 1930) tweaks including (but not limited to): - Fixed bug with keeper reach on some high shots - Improved keeper reactions to free kick and penalty shots - Fixed rare instances of keepers picking up back passes or not reacting to them - Fixed keeper controlling ball then never moving to pick it up or kick it - Removed a restriction on striker and creative attackers offering out ball - Fixed incorrect offside example - Fixed couple of issues related to VAR - Adjusted attacking player marking when preventing GK distribution at goal kicks - Adjusted marking of players coming short for throw-ins - Fixed instances of central midfielders bunching close to ball - Made players cross slightly earlier when possible - Slight encouragement to pass ball forward more when optimal - Fixed issue where player marking edge of area at set piece doesn't always engage ball player who receives it outside area - Fine-tuned shot and pass accuracy. The Reality Incognita Beta is now out! : And. The Reality Incognita Beta is finally out! It took me a lot of time and effort to advance this game to this stage, and I will advance it even further, to full version. And for now, the Beta is at your disposal. It has about half of planned story content, and I really hope you will enjoy it.


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