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Escape: Sierra Leone License


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About This Game

This game is currently a Beta in Early Access and may not contain all of the features listed here yet, or they may be only partially implemented as place-holders 5d3b920ae0



Title: Escape: Sierra Leone
Genre: Adventure, Simulation, Early Access
Developer:
Reborn Games Inc.
Publisher:
Reborn Games Inc.
Release Date: 5 Dec, 2016


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: X64 Windows 7, 8, or 10
  • Processor: Quad-core Intel or AM


English



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An intense game. This one will not be for everyone. Of my friends, and no cut on them, I can safely say it wont be a large number of them enjoying this. It is an EA I noticed sometime ago. Like most of us these days I try and watch a bit before I grab one. That doesnt always work out still, but every now and then. yeah, it does. This is one I am glad at this point I grabbed. Even in the worse case scenario, its got enough going to make it worth the while now. But on that, the Dev is active ( yeah, also normal during the early days. ) But! This Dev is not only acknowledging and commenting on bugs, and suggestions, he is working them. The record so far is " That is a great idea. I am adding it " and it happens. " Wow, thats a bug I totally didnt think of. " and its fixed. Plus he has been brutally honest. Its a one man show. He is working on this project. He does not have $$$$$ to use at once. But what he is doing, is using it wisely so far. So. Far. I stress that because looking over the information, the guy wants to make this game. He is making this game. He has not been distracted so far. Now onto the game. It is indeed a survival type game. But unlike that term thrown out so much of late, it really is getting about as close to the RL type of survival that has occured before. Sure, it is still a game, but it's one that hits close to being life like. To start. Our hero has no uber special talents. No magically acquired skills at building a full blown base / house / fortress. He doesnt know how to craft machineguns out of a pile of rocks and bubblegum. He is not a wonder ninja. He is just a guy who worked at trying to get by day to day, and was aware of the bad events going on in the RL Sierra at the time frame. and was hoping to not see the storm of trouble come his way. But it did. The guy is just trying to walk home to fix his boat, and finds the war has come. Now here is where the RL intense stuff starts. he has nothing. Zip. Nada. The only things he finds at first are what you might indeed find in RL. An ignored handgun, a few dropped magazines, some small food items. etc. You get the idea. No one man army start. No map, no compass, no GPS etc. The only ' unusual ' skill our guy has. he can fly a heli. He only can do that because he was a very basic pilot for a tour company before. Doesnt help in the slightest tho' at first. since he has no access to a heli just sitting around. Now, survival. He has to eat, drink, rest, heal and watch his mental state. None of it is magical. If its not food he finds, he has to create it. He doesnt heal instantly from a bandage to a gunshot. and getting shot hurts. he staggers, falls. fails to aim correctly. But so do the bad guys. On the badguys. they are not some ' how the hell ' ones. They have a reason to be there, they are not uber soldiers, not amazing at what they do. but if you approach a conflict like a normal game, you die. Simple. Run in like a guns blazing FPS hero. hope your save was not long ago. Because you are dead. Better figure a way to get by, or kill more of them before they gang up on you. and they dont appear from thin air. you get the jump on 4 and kill them. They are dead. You get the jump on 4 and forgot to find the guy on gaurd by the trees. oops. Gameplay. is hard. I looked in on Easy, and played on Normal. No way am I trying out the Hardcore yet. There is a pacifist mode. which is geared to explore, survive. But honestly, I dont see that holding many peoples attention long. Sure it is all about living minus the rebels. but there is not that much to craft yet. and even then, its not a base building survival game. Its a build to survive to get the hell away game. But that mode is great for learning some of the trickier things. like INVENTORY. Inventory. Its tricky at first. Its ' kind of ' realistic in limits. You can only carry so much, which is handled in management vs bulk. You can add to that amount and transport things for storage etc with extra things like an ammo can. but you have to sacrifice a hand. The inventory is a bit tricky to learn to use also tho'. For example, to use the ammo can you have to hold it. then press fire. Not really complex. but no documents about it yet. Crafting. Its pretty basic. But so far only in the scope of realistic on what you can make. You can make your common mans items. Molotov / food / clean weapons / break things apart. No uber bases or auto cannons. He can hunt, find fruit and food left, make a rain catcher ( he cant boil water yet, tho' he can cook. Boiling is coming ) Graphics are not bad at all. the jungle is thick. and while a great way to try and sneak around, the enemy cant see you. But you cant see them either. Step out of the dense bush, and dont be shocked to surprise a group standing around. Unreal 4 is the engine at work BTW Now on the gameplay. Totally open. As in really and truly open. Do what you want. No maps. No quest target arrows. You are simply trying to either escape the conflict and no one is guiding you on how to do it. Or you are simply trying to get by and live as long as you can . Also with no help from the game, quest etc. Your HUD is not there. Yep. No HUD. Which is good. You have to know how many rounds are in your weapon. You have to know what direction you were facing. You dont know how to read a map? Better figure it out. Plus you better find one. You dont start with that. How many of us walk around with a map and a compass of our state in our purse / pocket? So yes. I am loving this concept. Even at this state of EA, missing things, and not being complete. Its worth it to me. Will this be a much loved game? Doubtful. But not because of the game being bad. Simply because this game is saying. I am not a game of FPS. I am a sadistic journey into how much life can suck if you decide to buck the RL type situation and play one man hero. I will kill you. Often. I am liking it. ( Saves can only be done in found safe houses / shacks at this time. Death does go back to last save. So its not perma death.. I honestly thought that this was gonna be a bad game, but against my gut feeling, I purchased it, and surprise surprise, It's actually really good. Could use a lot of work on animations, but what it's got going for it is that you'll be scared u2665u2665u2665u2665u2665u2665u2665u2665 during it. I imagine this is how soldiers in vietnam felt when someone shot at them, but they couldnt see them because of all the vegetation.. This game already features fantastic gunplay and brutal realism, so if you are OK with that and also navigating jungles which limit your vision, pick up this game. Since release, the developer has done an amazing job talking to the community and adding features into the game. Definately worth a look.. This Game is Truly fun to play. My biggest reason for supporting it is because the Developers listen and take notes of issues and work to keep the game going. In the 3 months since it has been green lighted, it has changed greatly. Early Access titles that keep the updates rolling and work towards a balanced and fun playable expierence deserve the support and recognition thats due. Yes bugs happen and Yes sometimes things break or go wrong, but thats why this is Early Access, as a gaming community we need to accept that. I personally a fun time with this game evening when its finding a helicopter and thinking I was going to rain a hell fire of death upon the bad guys only to attempt to take of and flip over.Best time ever!. Bought this game on sale for less than $10 and I can not say it was worth it. Given the game is out since early Dec 2016 would think that in 6 months time it would be further along. Still it is rather empty and boring. Set to easy I only encountered on AI with a shotgun easily took him out. Then it was a lonely world. Found another island and still falling asleep. On Normal difficulty AI with handgun is easy to take down unarmed. If you can pick up his gun is a crap shoot as you can not find it in the thick bushes. Guy with the assault rifle seems to be able to see through the brush to kill you before you can get to a point where you see out the bushes. I will not recommend this game at this time. I understand very well its EA and a WIP but the Progress does not seem to be far along. Substinence is another EA of the same type and that game is moving along well. More to do more danger to avoid. So even try to say this is a one man Dev.that does not fly as Substience is also one man. I gave my opinion here its up to the reader to choose what to do with my opinion.. This game has a long way to go BUT it is not bad in its current form. Little things like the picking up mechanic are wonky as well as some others. Somethings I found great about the game are . . . - Movement as decent. Did not feel clunky - Scenery in game is beautiful - Combat isnt horrible Now for the things I found bad/annoying - Picking up feature isnt great. Takes a few taps to get things to pick up - When changing key bindings, my game stopped working and I could not start a game. Had to quit out and restart. - When the character is tired (which is always) he breathes heavy which is annoying. All you can hear is him breathing. - Picking up things while things are equipped is awful. You cant really switch things out - Couldn't figure out how to unequip my gun. Just little things like that are annoying but can easily be worked out. Again, I only played for about 30 minutes so I could just of not spent enough time with the controls. If you're interested in seeing the first half hour of the game here is some gameplay. http://www.youtube.com/watch?v=GuPPxd04SVM. Landed in war room very cool couldnt get out booo hoo



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