La Tramontane - Ferienhaus direkt am Meer
Title: eSail Sailing Simulator
Genre: Racing, Simulation, Sports
Developer:
eSail
Release Date: 26 Mar, 2019
Minimum:
English
esail sailing simulator. esail sailing simulator free download. esail sailing simulator download
Very comprehensive sailing simulator that covers concepts absent in other games of the genre, such as anchoring, mooring, line turns around winches, and map navigation. Having two crew members you can order around is a nice touch as well, providing even more realism.
You can see the developer is putting a lot of effort in providing an authentic sailing experience, and that's awesome for us.
Recommended for anyone interested in sailing.. Very comprehensive sailing simulator that covers concepts absent in other games of the genre, such as anchoring, mooring, line turns around winches, and map navigation. Having two crew members you can order around is a nice touch as well, providing even more realism.
You can see the developer is putting a lot of effort in providing an authentic sailing experience, and that's awesome for us.
Recommended for anyone interested in sailing.. I came to eSail after putting in over 100 hours on Sailaway. I still go back to Sailaway occasionally as it has its own strengths, such as if you just want to head off into the depths of the ocean, but eSail is in another league and I can\u2019t recommend it enough. As others have said, at the very least you\u2019ll learn plenty about how to sail, which isn\u2019t offered anywhere else to this degree. This review is mostly a comparison of the two, and hopefully that may help \u2013 when I was first trying to decide which one to go with, I didn\u2019t have a clear idea of the differences.
The sailing. eSail is so in-depth here \u2013 you can select lines and winches, move your crew around, anchor, deploy fenders, moor in marinas, plot your position on the chart down in the cabin. Simple things like being able to back the jib \u2013 crank it out on the windward side, whereas in Sailaway this can\u2019t be done as the sail controls are far more dumbed down. You can pull the lines by hand or winch them, operate the jammers. Also, getting the sails right feels more demanding and therefore satisfying, not least because the telltales flutter much more believably than in Sailaway \u2013 it feels like there\u2019s less spoon-feeding going on. The sailing simulation is massively in-depth.
The water. The water is much less neat and regular than in Sailaway. With the new advanced water in the latest beta, the water is much more convincing overall. The spray is a little less impressive and certainly there\u2019s some work to be done before this area matches up to Sailaway. That said, eSail is still openly in Early Access, so big allowances have to be made. I don\u2019t know if it\u2019s down to the slight translucency of the water or what, but eSail also doesn\u2019t quite have the satisfying sense of the boat carving purposefully through the water that Sailaway has. This might also be down to the lack of rushing water audio, or the splash SFX that aren\u2019t always in sync with the motion of the boat. But, when you\u2019ve set the boat up from scratch, gone to the trouble of hoisting the sails and winching everything so it\u2019s all just right and then headed out from your mooring, you\u2019re already immersed and have plenty of other things to worry about. The boat rocks believably too and the sails flutter as the boat rolls through the wind, whereas in Sailaway the boat is always heeled over by the wind, irrespective of the waves, and the sails only flap if they need adjusting.
The world. This is far more varied than Sailaway. Essentially in eSail you\u2019re doing coastal sailing around a large island with some smaller outlying islands. There\u2019s no great expanse of ocean to head off into like in Sailaway \u2013 when I tried in eSail I ended up in a black-screen place with no boat and had to resort to the very handy reset button in the menu that resolves many of the Early Access niggles that will be encountered.
The smaller world also means it\u2019s more condensed and interesting - there are details on the land, like trees, marinas, buildings and vehicles. They are more solid and believable than in Sailaway \u2013 they don\u2019t have the dreaded hop where they jerk and relocate every few seconds. This said, the landscape textures aren\u2019t any better than in Sailaway yet, and Sailaway\u2019s real time weather and sea state offers a lot. Then again, the stars in Sailaway are just a splatter of fuzzy dots, whereas the stars came out in eSail and I recognised some of the constellations. There are other boats \u2013 thundering cargo ships that you really have to watch out for, other sailing boats both sailing and moored or anchored, and smaller fishing boats. I feel like I\u2019m part of this island community and there are plenty of other people about on the water.
I was merrily sailing along and could hear my engine rumbling. I thought, the engine isn\u2019t on, is it? I was sure I\u2019d turned it off. Checked the controls. Yes, definitely off. So what\u2019s the rumbling? Getting louder. Much louder. And then JESUS CHRIST THAT WAS CLOSE!!! as a huge cargo ship ploughed by, so close I still don\u2019t know how it missed me. Learned to keep a better look out and to think harder about where to sail when near harbours. The cargo ship was admittedly a huge, ugly, badly textured brown thing, which I\u2019m putting down to it being an Early Access placeholder. The whole experience gave me enough of a moment of genuine panic that I was prepared to overlook the cosmetics anyway.
The boat. The boat does its job but it\u2019s nowhere near as pretty as those in Sailaway. I feel like I bought a second hand cruiser off eBay, albeit one with plenty of character. In Sailaway you\u2019ve got ocean-ready boats fresh from a showroom somewhere. eSail also only has the one boat \u2013 some variety there would go a long way. But it\u2019s a capable and effective boat. The amount of things you can do on it makes it feel very real. I would like to be able to feel like I was standing on it though, rather than just controlling a floating camera that can orbit and zoom around the boat \u2013 the various camera positions in Sailaway feel much more immersive in this respect \u2013 there, I can actually sit in the cockpit.
The audio. This is mostly OK, but again there\u2019s work to do before it\u2019s quite as polished as Sailaway, which gives a better sense of speed through the water from the sound of the water rushing past. eSail also has two distinct recurring splash effects, so they can start to grate a little after a while due to the lack of variety and nothing but a little wind noise between each splash \u2013 no rushing water.
eSail promises more islands to sail to in future and possibly some tides. With these aspects and my wishlist of 1. Better landscapes\/textures, 2. A choice of boats, 3. Being able to feel like you\u2019re actually on the boat and 4. Better audio this would be an absolutely mindblowing experience. As it is, it\u2019s a fantastic and in-depth (I think I mentioned that a few times) sailing simulation. It has a great world with character and atmosphere and if it continues to develop as it has been then it\u2019s really going places.. I came to eSail after putting in over 100 hours on Sailaway. I still go back to Sailaway occasionally as it has its own strengths, such as if you just want to head off into the depths of the ocean, but eSail is in another league and I can\u2019t recommend it enough. As others have said, at the very least you\u2019ll learn plenty about how to sail, which isn\u2019t offered anywhere else to this degree. This review is mostly a comparison of the two, and hopefully that may help \u2013 when I was first trying to decide which one to go with, I didn\u2019t have a clear idea of the differences.
The sailing. eSail is so in-depth here \u2013 you can select lines and winches, move your crew around, anchor, deploy fenders, moor in marinas, plot your position on the chart down in the cabin. Simple things like being able to back the jib \u2013 crank it out on the windward side, whereas in Sailaway this can\u2019t be done as the sail controls are far more dumbed down. You can pull the lines by hand or winch them, operate the jammers. Also, getting the sails right feels more demanding and therefore satisfying, not least because the telltales flutter much more believably than in Sailaway \u2013 it feels like there\u2019s less spoon-feeding going on. The sailing simulation is massively in-depth.
The water. The water is much less neat and regular than in Sailaway. With the new advanced water in the latest beta, the water is much more convincing overall. The spray is a little less impressive and certainly there\u2019s some work to be done before this area matches up to Sailaway. That said, eSail is still openly in Early Access, so big allowances have to be made. I don\u2019t know if it\u2019s down to the slight translucency of the water or what, but eSail also doesn\u2019t quite have the satisfying sense of the boat carving purposefully through the water that Sailaway has. This might also be down to the lack of rushing water audio, or the splash SFX that aren\u2019t always in sync with the motion of the boat. But, when you\u2019ve set the boat up from scratch, gone to the trouble of hoisting the sails and winching everything so it\u2019s all just right and then headed out from your mooring, you\u2019re already immersed and have plenty of other things to worry about. The boat rocks believably too and the sails flutter as the boat rolls through the wind, whereas in Sailaway the boat is always heeled over by the wind, irrespective of the waves, and the sails only flap if they need adjusting.
The world. This is far more varied than Sailaway. Essentially in eSail you\u2019re doing coastal sailing around a large island with some smaller outlying islands. There\u2019s no great expanse of ocean to head off into like in Sailaway \u2013 when I tried in eSail I ended up in a black-screen place with no boat and had to resort to the very handy reset button in the menu that resolves many of the Early Access niggles that will be encountered.
The smaller world also means it\u2019s more condensed and interesting - there are details on the land, like trees, marinas, buildings and vehicles. They are more solid and believable than in Sailaway \u2013 they don\u2019t have the dreaded hop where they jerk and relocate every few seconds. This said, the landscape textures aren\u2019t any better than in Sailaway yet, and Sailaway\u2019s real time weather and sea state offers a lot. Then again, the stars in Sailaway are just a splatter of fuzzy dots, whereas the stars came out in eSail and I recognised some of the constellations. There are other boats \u2013 thundering cargo ships that you really have to watch out for, other sailing boats both sailing and moored or anchored, and smaller fishing boats. I feel like I\u2019m part of this island community and there are plenty of other people about on the water.
I was merrily sailing along and could hear my engine rumbling. I thought, the engine isn\u2019t on, is it? I was sure I\u2019d turned it off. Checked the controls. Yes, definitely off. So what\u2019s the rumbling? Getting louder. Much louder. And then JESUS CHRIST THAT WAS CLOSE!!! as a huge cargo ship ploughed by, so close I still don\u2019t know how it missed me. Learned to keep a better look out and to think harder about where to sail when near harbours. The cargo ship was admittedly a huge, ugly, badly textured brown thing, which I\u2019m putting down to it being an Early Access placeholder. The whole experience gave me enough of a moment of genuine panic that I was prepared to overlook the cosmetics anyway.
The boat. The boat does its job but it\u2019s nowhere near as pretty as those in Sailaway. I feel like I bought a second hand cruiser off eBay, albeit one with plenty of character. In Sailaway you\u2019ve got ocean-ready boats fresh from a showroom somewhere. eSail also only has the one boat \u2013 some variety there would go a long way. But it\u2019s a capable and effective boat. The amount of things you can do on it makes it feel very real. I would like to be able to feel like I was standing on it though, rather than just controlling a floating camera that can orbit and zoom around the boat \u2013 the various camera positions in Sailaway feel much more immersive in this respect \u2013 there, I can actually sit in the cockpit.
The audio. This is mostly OK, but again there\u2019s work to do before it\u2019s quite as polished as Sailaway, which gives a better sense of speed through the water from the sound of the water rushing past. eSail also has two distinct recurring splash effects, so they can start to grate a little after a while due to the lack of variety and nothing but a little wind noise between each splash \u2013 no rushing water.
eSail promises more islands to sail to in future and possibly some tides. With these aspects and my wishlist of 1. Better landscapes\/textures, 2. A choice of boats, 3. Being able to feel like you\u2019re actually on the boat and 4. Better audio this would be an absolutely mindblowing experience. As it is, it\u2019s a fantastic and in-depth (I think I mentioned that a few times) sailing simulation. It has a great world with character and atmosphere and if it continues to develop as it has been then it\u2019s really going places.
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