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Alchemic Jousts Crack


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About This Game

Alchemic Jousts is a 2D action strategy game mixing card game's deck creation and real time gameplay. Command your elementals and support them with a wide 5d3b920ae0



Title: Alchemic Jousts
Genre: Action, Casual, Indie, Strategy
Developer:
Lunatic Pixels
Publisher:
Lunatic Pixels
Release Date: 16 Dec, 2016


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows Vista x64
  • Processor: 2.4 GHz single core

English,French,Traditional Chinese,Korean,Japanese



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A really fun, challenging experience that treats the player fairly at all times. I'm terrible but the game does a good job of punishing mistakes in a way that makes you feel like you'll do better next time. You always know exactly what you did wrong and it allows for quick improvement. A tightly designed whole experience that could quickly become a favourite of fans of strategy games (and tower defense games).. Really fun and addictive game :D. A really fun, challenging experience that treats the player fairly at all times. I'm terrible but the game does a good job of punishing mistakes in a way that makes you feel like you'll do better next time. You always know exactly what you did wrong and it allows for quick improvement. A tightly designed whole experience that could quickly become a favourite of fans of strategy games (and tower defense games).. It's an interesting mix of the Doodle series with side-view Tower Defence. As you combine elements, you unlock new elemtnal defenders, as well as buffs and spells and passive augments. Each win unlocks more guesses to allow you to continue (hopefully) upgrading your elementals. Overall, it seems fairly intuitive and gives hints, however, since you don't know the names ofall the spells ahead of time, you, like myself, may resort to simply trying every combination. That's where the game gets rather grindy. Also, though the game starts out easy, the difficulty scales very quickly. By level 10-12, even the easiest setting become a hard-fought battle to win (or maybe I just stink at the gameplay part). In short, if you can get the game for around $5-7, I'd say it's a good play, but I wouldn't pay full price for it because, once you start consistantly losing, there's nothing to do but grind lower levels and hope to get lucky in the lab. If you are very god at side-view tower defense, however, you may well do much better at this than I.. Buggy mess. Tutorial doesn't work so after first round there is no way to continue. You are supposed to select abilities from an empty list. so you cant. and all the escape buttons on screen are disabled. Anytime I have to ALT - F4 a game, im inclined to give a bad review. I will return to this if I feel like debugging it, otherwise ill just refund it as I barely was able to play it 15 mins. Edit: While the problem remains, it does appear to be a rare issue. I also wanted to mention that Lunatic Pixels reached out to me directly and attempted to investigate the issue.. A really fun, challenging experience that treats the player fairly at all times. I'm terrible but the game does a good job of punishing mistakes in a way that makes you feel like you'll do better next time. You always know exactly what you did wrong and it allows for quick improvement. A tightly designed whole experience that could quickly become a favourite of fans of strategy games (and tower defense games).. It's an interesting mix of the Doodle series with side-view Tower Defence. As you combine elements, you unlock new elemtnal defenders, as well as buffs and spells and passive augments. Each win unlocks more guesses to allow you to continue (hopefully) upgrading your elementals. Overall, it seems fairly intuitive and gives hints, however, since you don't know the names ofall the spells ahead of time, you, like myself, may resort to simply trying every combination. That's where the game gets rather grindy. Also, though the game starts out easy, the difficulty scales very quickly. By level 10-12, even the easiest setting become a hard-fought battle to win (or maybe I just stink at the gameplay part). In short, if you can get the game for around $5-7, I'd say it's a good play, but I wouldn't pay full price for it because, once you start consistantly losing, there's nothing to do but grind lower levels and hope to get lucky in the lab. If you are very god at side-view tower defense, however, you may well do much better at this than I.. Really fun and addictive game :D. It's an interesting mix of the Doodle series with side-view Tower Defence. As you combine elements, you unlock new elemtnal defenders, as well as buffs and spells and passive augments. Each win unlocks more guesses to allow you to continue (hopefully) upgrading your elementals. Overall, it seems fairly intuitive and gives hints, however, since you don't know the names ofall the spells ahead of time, you, like myself, may resort to simply trying every combination. That's where the game gets rather grindy. Also, though the game starts out easy, the difficulty scales very quickly. By level 10-12, even the easiest setting become a hard-fought battle to win (or maybe I just stink at the gameplay part). In short, if you can get the game for around $5-7, I'd say it's a good play, but I wouldn't pay full price for it because, once you start consistantly losing, there's nothing to do but grind lower levels and hope to get lucky in the lab. If you are very god at side-view tower defense, however, you may well do much better at this than I.. Really fun and addictive game :D



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