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Youropa Torrent Download [Torrent]


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About This Game

Waking up trapped in a tree, with no recollection of anything, you must explore a strange fragmented city floating in the sky to learn who you are and where you fit into the world.

  • Gravity Defying Gameplay - Walk upside down, on walls, in fact walk anywhere you can get to. Your suction cup feet let's you stick to any surface.
  • Mind Bending Puzzles - Solve complex logical & physical puzzles using your unique abilities.
  • Evolve & Explore - Learn new abilities and use them to explore the fragmented city further.
  • Create Your Own Game - Built-in level, map and character editors let's you build an entirely new game using simple tools. You'll be creating in minutes.

You play a You (short for Youropean), a small humanoid with suction cups instead of feet, which allows you to walk up walls and on ceilings. You must use your unique ability to solve a constantly evolving set of challenges. You will encounter physical puzzles, riddles, ferocious enemies, environmental hazards and more, in an abstract but logical universe that challenges your perception of the 3rd dimension.

Expand the game by building your own levels, cities and creating your own characters. The entire game is created using the incredibly easy to use built-in editing tools. Unlock more than 450 building blocks, construct amazing levels and build entire adventures by linking the levels together on the map.

Youropa is a game about breaking rules, being upside down and thinking outside the box. b4d347fde0



Title: Youropa
Genre: Action, Adventure, Indie
Developer:
frecle ApS
Publisher:
frecle ApS
Release Date: 27 Jun, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Intel I5
  • Memory: 2 GB RAM
  • Graphics: GeForce GT 600 series / Radeon HD 7000 series / Intel HD 4000 series
  • DirectX: Version 9.0c
  • Storage: 2 GB available space

English,Danish,French,German,Italian,Czech,Japanese,Korean,Polish,Russian,Simplified Chinese,Swedish,Norwegian



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Solid and good looking puzzle platformer.

Not much more to say really, just really solid.. Very fun to play.. Absolutely love this game, not like anything I played before - simply put, you control your dude, and he can walk upside down and sideways to solve the puzzles - the world is not like anything you have seen before - strap yourself in and get ready to feel a bit nauseous at times as you walk over the edge on the underside of your world, solve puzzles, avoid and kill the nasties, even kick a football and throw a can of paint, all in the name of opening the next door - good fun and even better if 2 of you work together, as of yet there is no 2 player so we swap controller and do a level each, it would be awesome if they copied Human Fall Flat split screen version where 2 players can help and do the levels together :)

My only issue so far is that the 4 resolution makes the text at the bottom of the screen (instructions) almost impossible to read :( I'm hoping that gets fixed soon.. Really enjoyed this game, it always added new abilities at the right time to keep it fresh. Visuals a nice, the music is nice; just a nice relaxing game. Some nice puzzles as well with hidden collectables to keep an eye out for. I would easily recommend.. This game is amazing. It looks nice and plays well. The puzzles are not too difficult, but not a total cakewalk. The level editer is a bit clunky, but does work. and its one of my favorite game to make puzzles for. As you progress the game adds new abilities for you to use, however I don't think they are used to the full potetial. Overall I take the only drawback I have is that its a bit short, but you can still get a good 5-6 hours at least out of this.

My final score
9/10. Review in Progress...

Just wanted to throw my support out there early and say, from the little I have played, this is golden.
Been in development for over 10 years. And you honestly can tell. Very well put together and a lot of fun. Looks like something a triple A studio created.
You won't be disappointed!


Beta Update - April 6th:
Yes, it's time for another beta update! This time your disappearing box problems should be fixed along with a ton of other things.



Thanks to everyone who send us bug reports and feedback. Keep it coming! If you have specific issues or need to be contacted about your issues, please send a mail straight to support@frecle.net.

Also this week we did a small interview with GameAnalytics about the development of Youropa. You should check it out here:
https://gameanalytics.com/blog/decade-dreaming-frecle-youropa.html

Here's a list of changes:

New Stuff
- Resetter object that can be used to reset physical objects and more (yes, we needed it to fix a few of your issues :) )
- Reset Level menu option to reset a level to it's original state. This shouldn't be needed, but it's there in case we overlooked something.
- Larger Container to fit bigger stuff inside

Level Fixes
- One Box Island fix for deadlock situation
- Rainy City Center End fix for deadlock situation
- Cams And Boxes respawn fix
- Flying Fans fix for deadlock situation
- Elecrtic Pistons fix for possible cheat

Performance Fixes
- Faster startup
- Customization startup time improved (there may still be a slight lag but should < 0.3 seconds)
- Customization performance fixes.

Gameplay Fixes
- Cassette, graffiti and powerup counting should now be stored correctly (No more double tape collection / achievement cheating etc.)
- Map shows correct collection stats at all times.
- Overview is disabled during Game Over
- Rain check is done with a larger radius, so thin gaps above you won't give you damage.
- Dog checks if it's about to jump through something before attacking you.
- Dog resets more robustly (possible fix for crash)
- Map selection is correctly depth sorted.
- Starting a level from the map will move you to the latest checkpoint / portal you've entered.
- Collision fixes on Gothic assets and Powerup Platform.

General fixes
- Settings changed Rumble option to a slider (for XBox One controllers)
- Settings added "Invert Y-Axis" option instead of putting it inside the layout selection.
- Settings removed some redundant control options.
- Removed text below brushes in customization menus.
- Check if Depth Buffer format is supported before creating render targets, and fall back to other versions if it isn't (largely untested)

Visuals
- Deep Button rendering fix
- Background fixed texturing of tall buildings and more.
- Chimneys now render correctly (and don't flicker any more)
- Power Up Platforms new model + texture
- Car new model + texture (WIP)
- Shop facades rendering fix
- Wires has correct ending
- Gothic Tower rendering fix
- Gothic Window rendering fix
- Windows fixed light leaking on back
- Character doesn't jerk when landing after a fast long jump
- Character doesn't jerk after being painted

Keep the feedback coming!

Have an amazing weekend!. Ride & Slide Update:


The latest update includes a bunch of smaller fixes to the driving and sliding sections, as well as a number a visual improvements.

Gameplay Adjustments & Fixes. Beta Signup:
On Monday (March 26th) we are sending out the next beta update and a new batch of keys for the closed beta of Youropa.



If you want to join the fun, and haven't already signed up for our mailing list yet, now is the time to do it!

Go to http://www.frecle.net and sign up now! If you're already signed up and aren't already beta testing, stay cool and wait for Monday :)

We're sending out a limited number of keys, so you need to be quick to get one. So even if you are on the list we cannot guarantee you'll get a key.

Have a great weekend!
. Beta Update - May 30th:

Hi,

After a great showing at Nordic Game last week, we are back to fixing stuff! Some issues are just much easier to spot when watching people play!

Here are a list of changes:

Gameplay Fixes:
- Improved Look/Overview tutorial
- Fix for triggers responding to other items on levels with reset mechanism - Should fix crash + missing box in multiple levels
- Spraycans can no longer weigh down a button
- You - Added collision push back when carrying an item, to prevent it from being dropped on the other side of a thin wall/fence
- You - Clear oil when restarting
- You - Disabled overview/map while painting
- You - Fixed stall when falling into a portal while dead
- You - Fixed kicking through fence / thin wall
- Dog - Cannot jump while already in the air
- Added AreaLock element, to lock combination panels when they are solved.
- Corrected collision settings for multiple elements

Crash Fixes:
- Fixed crash/stall in IK - Should fix stall when picking up items
- Fixed crash related to trails (skidmarks/oil) - Should fix crashing in Crazy Car level

Rendering Fixes:
- Improved culling performance by 500-1000%
- Fixed issue where reflections weren't updated when starting the game
- Fixed issue where reflections weren't updated after alt/tab in fullscreen
- You - Fixed running in air when being pushed quickly from a piston
- You - Fixed running animation while pulling back during vertical slide
- You - Improved hand posing while carrying items WIP.
- Crash barrier - Adjusted model
- Lamp Modern - Fixed glows
- Properly turn off light volume on lamps being kicked

Audio Fixes:
- Fixed birds in trees to correctly match time of day.
- Fixed audio on lamps being kicked.
- Occlusion partially working again. WIP

Editor Fixes:
- Settings UI adjusted
- Grid properly hidden when exiting Editor

Level Fixes:
- CamsAndBoxes - fix for fall damage
- WallWalkAround - fixed Billie Jean Button not locking
- RainyCityCenterEnd - minor adjustments
- Tiny Tower - minor adjustments

As always let us know if you find bugs or think something could be better! Use the feedback form or send an email to support@frecle.net to let us know.

Have fun!. Share Update:

The latest update which you can play right now contains a beta version of Level Sharing via Steam Workshop!

Try it out by playing a tiny adventure with 4 levels using this ID 569CBD27 - Just copy/paste it into the Share popup from the Main Menu.

And get creative and share your own adventures from the Create mode. Open the menu while having your map open by hitting "Esc" and select "Share [BETA]" to start sharing your own city. To share an individual level, hover over it and hit "0" (Zero) on the keyboard to start sharing.

You will need to accept the Steam Workshop agreement before you can access all the sharing features.

We will be smoothing out the experience and adding additional features over the coming weeks, so if there's something specific you'd like to see just let us know.

Here's a list of changes for this update:
  • Share - Added simple sharing interface for sharing levels and adventures (BETA)
  • TouchButton - Fix not triggering when landing on top without leaving trigger area
  • Soccer Ball - Fix sticking to feet when pulling away
  • Map Editor - Added settings for the map to adjust which powers You start with and how time of day is handled
  • Editor - Fix for Cassette counter not showing when quick opening Elements menu
  • Editor - Added animation to elements when placing them
  • Create Mode - Adjustments to file layouts and more in preparation for level sharing. If your levels break or have gone missing let us know.
  • Save Game - Separated save games for single player game and create mode in preparation for level sharing. If your save game breaks let us know.
  • Performance - Improved scene capturing performance by 33%
  • Performance - Reduced cloud rendering CPU cost by 45%
  • Options - Moved all options to separate save file
  • Editor Unlocks - Moved to separate save file

As there have been a good deal of internal restructuring to fully support level sharing, there may be things we have missed during internal testing.
If you find anything isn't working as expected let us know!

Have fun!. Pre-Release Update II:


The latest update includes a lot of new languages, including Chinese as seen in the image above! We've also fixed a ton of performance issues and a quite a few crash bugs, so be sure to update before playing!

New Translations:
  • Chinese
  • Czech
  • Italian
  • Japanese
  • Korean
  • Polish
  • Portuguese Brazil
  • Russian
  • Spanish
  • German and French translations are missing a few strings, primarily for the outro sequence. They will be added shortly. Also coming soon are Swedish and Norwegian translations.

Other changes include:

Audio:
  • Grafitti - tweaked painting audio
  • Music - Day time music now has much more variation

Level Fixes:
  • UpsideDown - Changed traffic cones to fix progression issue

Other Fixes:
  • Physics - Improved physics synchronization, now 4 times faster than previously
  • Physics - Fixed crash issue related to uninitialized variables, NaN velocity is not good :)
  • Audio Driver - 3-4 times faster update
  • Editor - Fixed crash relating to object deletion
  • Editor - Fixed connection selection with mouse
  • Editor - Updated connection rendering to make it more visible
  • Rendering - Changing resolution no longer requires restarting the game
  • Rendering - Added VSync option (but don't turn it off yet, as there are some timing issues)
  • Rendering / string handling - Fixed font rendering for non latin languages
  • QTE Prompts (ie. knocked out / dog bite) - Animation
  • Dog - Fixed bite and jump animations
  • Dog - Fixed potential freeze state
  • IK - Fixed issue with hand poses not being updated correctly
  • IK - Fixed more crash issues
  • Enemies - Fixed vision so they don't see through solid objects

As always let us know if you find more bugs or issues, and if you spot any mistakes in the translations please let us know as well. Either via the feedback form or via email at support@frecle.net

If your native language is missing, and you would like to help translate, send us an email!

Have fun!


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