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The Samaritan Paradox Password


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About This Game

A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill hims 5d3b920ae0



Title: The Samaritan Paradox
Genre: Adventure, Indie
Developer:
Faravid Interactive
Publisher:
Screen 7
Release Date: 20 Mar, 2014


Minimum:

  • OS: XP
  • Memory: 500 MB RAM
  • DirectX: Version 9.0
  • Storage: 300 MB


English,French,Italian,German



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Bottomline at the top: This felt like an early Sierra game, nice artwork, interesting story, and obscure puzzles with moon logic. If your a P&C fan and can find this on sale give it a go! Pros ------------------------------------------------ -Nice background art. -I like the notebook mechanic. Reminds me of other games I've enjoyed (Gabriel Knight, Kathy Rain, Lamplight City) -The going back between the main game and reading the fantasy book worked well in my opinion Meh. ------------------------------------------------ -Voice acting is hit or miss. Most of the main characters are decent, but a couple of minor characters sound like friends of the developer -No fast traveling across screen with double click. Also that map was only available in certain locations. -No autosave. There was a rewind feature if you are unable to do a necessary action in time. -At $7 normal asking price, this game would feel a little pricey for 5 hours of game play. -The ending was unexpected. Not in a bad way, but not in a great way either. Cons ------------------------------------------------ -There was a bug for me where hitting the escape key completely froze the cursor in game. It happened a few times when i meant to just enter the save menu. Ended up replaying a few parts multiple times. Needless to say it was incredibly annoying. -Had a bug where i could not give the dragon the right bowl of water and needed a reload -There was a lack of custom responses for certain actions that didn't do anything (i.e. combining some items that could not be combined at best gave you a generic "I cant use x on y" or at worse didn't say anything at all.) It would have been nice for there to be a few programmed one liners or something that just didn't feel so generic -There were several completely non-intuative puzzles and a few were incredibly difficult (I didn't memorize the number of Hercules' labours in school nor would I have picked up a vague poem's reference to them in game. Nor would I have guessed to use the duct tape on certain places or use a the cutting saw at just the right moment). Definitely needed a walkthrough. -Game felt to be in a pretty low resolution. I couldn't tell the main characters telephone in his apartment from just a green blob. There is more than a little pixel hunting in this game and the low resolution just makes it all the more difficult. Its a nice afternoon P&C jaunt across a murder mystery and a fantasy story. As long as you can wait for a Steam sale and you have your walkthrough handy, I'd recommend giving this one a go.. I ABSOLUTELY LOVED IT ! Seriously this game started up as a not particularly inviting game for someone who likes a beautiful looking game but if you enjoy action and good story gameplay .. Quite possibly the best game of 2014.. A good enough point and click, would reccomend to fans of the genre even if it is too adventure game-y and arbitrary at times. It kept me engaged for a good few hours. What the in god's name was that ending though? Real talk.. Awesome mysterious adventure game reminding me of the good old LucasArts times and Broken Sword.. Recommended . . . with reservations. +Many of the puzzles are very good, quite challenging even. I congratulate the creator on his understanding of puzzle design. +Soft, low-res pixel art is nice. Appropriately drab for the "real" Sweden of the game world, which is supposed to look depressing because of the main character's soggy outlook. The sub-world of the fairy tale you act in by reading it is as bright as it should be. +Freja's fantasy adventure, which is fiction in the world of the game, is very interesting. -Though complex, the main story is bad. Tommy Wiseau's The Room bad. But as long as you're not expecting anything good, it can actually be fun watching how bad it gets. It's ironic that the fantasy segments make more sense than the over-story. -Bugs, but nothing game-ending. -No way to close in-menu. The only way to exit the game without forcing it is to beat it. A little janky, no? There's some good stuff here, enough to make a fun time if you steel yourself against the bad and don't expect an award-winning narrative (or if you enjoy bad stories on their own bizarro merits). Let me reiterate that the The Samaritan Paradox does have nice artwork and puzzles, and occasionally, atmosphere, and the quality of these show that the developer is capable of greater things.. When you first start playing this, you may think it's going to be another one of those generic indie point n' clicks. Kinda cool, some interesting concepts maybe, but largely forgettable . This one really started to stand apart for me once you start reading the book and are transported into the story. The puzzles are fiendishly difficult. Just as I was congratulating myself for besting the dragon with no guide help, I get absolutely crushed on the most insane "8 queens" puzzle I've ever encountered. I figured out that the harpy constellation is important, I figured out the chest numbers. I even solved the 8 queens puzzle on my own. But would I have ever figured out, without a guide, that the 8 queens puzzle had a twist, and that not only did the queens have to be out of check with each other, but they had to represent the harpy constellation as well? I don't think so.


Whispers of a Machine has a steam page! :. The Samaritan Paradox is updated to version 1.1 : Hello there! Today (Sat 05 May) we have updated the standard (default) branch of The Samaritan Paradox to Version 1.1. Please see below for important notes about previously Saved Games. Your game will update automatically with a download of around 14mb. This update currently applies to the Windows version only. We hope to update the existing Linux version in due course. Version 1.1 has been rebuilt through the latest version of AGS (3.4.1) which allows for better performance on high resolution monitors. You may need to adjust the settings (via Winsetup) to suit your needs. Alt+Enter to switch between Fullscreen & Windowed Mode whilst playing Increased memory cache (up to 512mb) to reduce slowdown issues Updated steamapi.dll for those who have experienced an error on startup with "SetAchievement^1" error Also, Spanish translation has been updated with some minor spelling and grammar fixes thanks to walas74. Saved Games: Due to the rebuild through a new version of AGS engine, players who have saved games before today will now have incompatible save games with version 1.1. If you want to restore your old Save Games, you will need to jump back to version 1.0. This is very simple: Right click on The Samaritan Paradox in your Steam library, choose Properties and then select the Betas tab. From the drop down menu, select "Freja v1.0" and you will be on the Freja branch. We apologize for the inconvenience but want to keep the game up to date and compatible with newer hardware since its release in 2014. Thanks for understanding! As always, if you continue to experience any issues please let us know in the Steam forum: Note: We realize some elements of each translation may not be working fully, and hope to fix this and update version 1.1 in the near future. We've also tested better functionality of the inventory bar after player feedback, and hope to also have a small update for that soon. Don't forget to keep an eye on the developers next game, Whispers of a Machine.. Whispers of a Machine - new game by the developer - is in production! : Hello, Faravid Interactive and Clifftop Games (Kathy Rain), are proud to announce the new game-in-production Whispers of a Machine. Please visit and see what it's all about. It will be like TSP, only prettier, better, less frustrating and overall a more rewarding gaming experience.. Whispers of a Machine launching on April 17! :


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