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Oligopoly: Industrial Revolution Full Crack

Oligopoly: Industrial Revolution Full Crack


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About This Game



Oligopoly is a strategy game where you have to set up the pr 5d3b920ae0



Title: Oligopoly: Industrial Revolution
Genre: Simulation, Strategy
Developer:
Viny Game Studio
Publisher:
Viny Game Studio
Release Date: 5 Oct, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64 bit
  • Processor: Intel i5 CPU @ 2GHz+

English,German,French,Italian



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Very disappointed in the game, didn't play very well, and failed to provide any excitement. So many other games on the market that is a hundred times better than this one.. The game is OK but hardly a true gem. I can't say to people to play this because there are lots of missing features like a map editor and a endless mode in the game. There is also no modding or steam workshop support. The developer also doesn't answer any of the questions you ask them clearly only when the dev feels like It. Sadly stay away from this game until these issues are fixed.. If you're hoping for an updated TTD (or Simutrans, or Locomotjon, or RRT), this ain't it. If you're looking for a game where you can build complex rail networks to your hearts content, forget it. This one's different. You get to build the producers, factories, warehouses, and stores wherever you want, because there are none to start off with. Transportation, when needed, is a simple thing basically going from point A to B, with the route pretty much laid out for you. In other words, you layout the stops, the game lays out the route. Sounds simple, huh? However, WHERE you place all those factories, stores, etc. is critical!! And several different producers may be needed at a factory to make something. This game is about making and selling things for a profit, but I wouldn't call it a "economic simulation". This is one of those "think before you click" games and like GO, is fairly simple to play, but hard to master. The developer is very responsive, and while the game has a ways to go, it's getting regular updates. Do I recommend it? Oh yea.. Would definitely recommend this game although it does need a bit of polishing to make it standout from the crowd. Already has quite a lot of detailed gameplay with a campaign and a recently added sandbox mode so should keep anyone busy for quite a few hours. Game has obviously taken quite a bit of inspiration from one of my old favourites "Industry Giant" which certainly isn't a bad thing although is has a little way to go before it can truly match it. If you liked that game then this should be your cup of tea as well. Very watchful and helpful dev who reacts to requests/problems very quickly. A quick update now that I've spent several more hours playing this game. When I first played this it appeared to me like one of those converted mobile phone app games with it's bright colours and styling, but now I can see how wrong I was. I said above that the dev (single person developer) was watchful and helpful which was such an understatement as he is really outstanding. Anything that is suggested he attempts to deal with as quickly as he possibly can and this is born out by the number of patches he has already released in the first week since the game appeared. I must point out that none of those patches were due to removing bugs of which so far I have none at all, every patch was a successful attempt to improve the games appearance or gameplay. With a tutorial, six campaign levels, 4 easy (actually not that easy) and 2 difficult, which I'm nowhere near getting to yet, there are hours of very enjoyable gameplay to be had, I would estimate well in excess of 50 even if your very experienced at this type of game. I do not not just recommend this game I highly recommend it as this is the kind of early access game that needs supporting and encouraging and believe me I've been bitten quite a few times by EA games that haven't delivered.. the games feels likes it an early access game. lots of minor things that make the game very dfiificult to play. example.when setting up your wharehouses there is no way to stop it from takimg everything, you have to go to each item and bring them to zero. why is not that a way to toggle all items off then i can add what i want it to take. thats just one example there is alot of things like that. so i spend most of my time clicking on everything.. This game really has potential! The ting I miss most right now is economy charts. A good overview of how much I earn, and sell/production quantities for all buildings.



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