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Obscuritas Key Serial


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About This Game

Story


When Sarah inherits her great-uncle's old country home, she has no idea about the dark secret she has stumbled upon and in 5d3b920ae0



Title: Obscuritas
Genre: Adventure
Developer:
VIS-Games
Publisher:
Ravenscourt
Release Date: 17 Mar, 2016


Minimum:

  • OS: Win Vista/7/8/10 (32/64Bit)
  • Processor: AMD/Intel mit 2,8 Ghz
  • Memory: 4 GB RAM

English,French,Italian,German



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Excellent game plenty of puzzles to solve The story and graphics are good Highly recommend this game A++++. As an initial disclaimer, I did not play this game until after they amended some of the major complaints I've seen others mention (namely, the lack of checkpoints in long levels). Short story: This game is playable, and does have some decent moments. But overall, it's another entry in the list of "mediocre horror games that I picked up despite the reviews." Long story: In Obscuritas, you play as Sarah, who one day inherits her estranged Great-Uncle's country estate. As the "inherited old mansion" trope dictates, Sarah heads over to the estate alone. Little does she know that her Great-Uncle is kind of a and leaves her with a bunch of puzzles to solve and deadly traps to avoid. Although the atmosphere of the game is decent, and there were some genuinely eerie moments, most of the scares in the game (especially the first chapter) are cheap jump-scares. Something strange will happen (the phone will suddenly ring, something will suddenly fall, etc.), the screen will flash, and dramatic music will play. While I don't mind jump scares from time to time, the way these were constructed made it feel more like it was a desperate attempt to make the game scary. It didn't help that you could often retrigger some of the jump scares just by passing by the same area, which greatly diminishes the effect. It also didn't help that I didn't often see WHAT the jump scare was, although I was painfully aware that they attempted it by the flashing screen and dramatic music. The puzzles tend to range from "overly simplistic, as long as you find all of the right items scattered around" to "satisfyingly challenging" to "trial and error, or you have to die at least once to figure out how to progress, because there isn't really a good way to have known beforehand that you were bound to die (namely, the roller coaster track )." They supposedly tried to help out the player with some of the more challenging puzzles by giving hints in Normal and Easy mode, but I occasionally found this to be more grating than helpful. This was more apparent in later levels, where Sarah would helpfully explain the situation before I had a chance to look at it myself (but oddly enough, not in the places where it may have ACTUALLY been beneficial to hear her chime in, like with the "you'd have to die at least once" puzzles). To add insult to injury, if you had the audacity to die multiple times in a certain section, Sarah will chime in with "Would've been better in Easy mode!" I suspect much of the commentary was added in with some of the other updates, and I'm convinced that they added Sarah's "better in Easy mode" comment out of spite. The enemies that show up later in the game attempt to add a stealth component to the game, which I found interesting considering that the controls don't lend to much of a stealth-style game. Not only are they transparent, which makes them very difficult to see from a distance, but they are also extremely fast, which makes them impossible to outrun. I found myself caught off-guard in later sections by their presence, as I was often on top of them before I realized that they patrolled the area I needed to go. Your only defense against them (once you know they're in the area) is to listen for them, and find somewhere to hide out of their line of sight. There isn't much room for error though, because they are right on top of you the second they spot you. They also occasionally phase through walls, as I found when one of them spotted me from inside a greenhouse. I thought I maybe had some time to react, but I then found myself dead a second after being spotted. As for the story, there isn't really much to say: Save for a smattering of letters from Sarah's Great-Uncle, the story is practically non-existant. To summarize, I don't feel like the developers hit the right balance in difficulty. I also feel like they were trying too hard to make it scary by adding cheap scares and common tropes. I would only recommend this game if you get it severely discounted, as I don't think it's worth the $14.99 it currently costs.. Obscuritas erinnert sehr an seinen Vorgnger Pineview Drive. Auch hier geht es unter anderem darum, Schlssel zu finden, um weitere Rume zu ffnen. Doch in Obscuritas muss der Spieler nun auch verschiedene Rtsel lsen, die es teilweise wirklich in sich haben, wie ich an eigenem Leibe erfahren durfte ;) Diese kleinen Puzzles bringen Abwechslung ins Spiel und machen Laune auch lngere Zeit zu spielen. In den ersten Stunden erinnert mich das Spiel gefhlsmig an ein Puzzlespiel mit kleinen Horrorelementen, ich habe mich einige Male an Jumpscares erschrocken. Wie dies im weiteren Spielverlauf aussieht kann ich noch nicht sagen, werde ich aber nachtragen. Im Groen und Ganzen ein gelungener Nachfoler von Pineview Drive.. This game is honestly mediocre. It's just a copy paste of Amnesia but with worse graphics and animations. Environments are empty and feel cheap, lighting is OK but inconsistent, it's buggy and the whole artistic design is just unremarkable. Selling this for 18 dollars/euros is just stealing.. Well from thumbnails it looks a good game but you move around using left mouse plus wasd and its not easy to control plus you cant autosave you have to continue the game till it saves the game and after 10 minutes gaming it still hadnt saved and went back to the beginning again so looks like 15 quid wasted


Obscuritas Version 1.2.1 : -Some Objects had issues with shadows and lighting. -In the level "A Way Out" the hellhounds did not appear when restarting from the checkpoint.. Obscuritas Sale! : Hello horror-fans, If you haven't had the chance to grab Obscuritas before, now's the perfect time! Get 80% off the game until the 8th of April.. Obscuritas Sale! : Hello horror-fans, If you haven't had the chance to grab Obscuritas before, now's the perfect time! Get 80% off the game until the 8th of April.. Obscuritas Version 1.1 : ----------------------------------------------------------------------------------------------------------------- Fixed Bugs: ---------------------------------------------------- -A few objects in the game had no collision to the player. -The run animation of the player is playing as long the shift key is pressed. -Some background objects were invisble. Now they are visible. -Small Text issues have been fixed. Changes: ---------------------------------------------------- -Chapter 2 - Dead-ends: in normal mode the maze will only include one hellhound instead of two and in easy mode, no hellhounds in the whole level.. Obscuritas Version 1.2 : -Added language Portuguese (BR) -Increased the loudness of the vocals -New internal settings for the realtime-reflections for higher performance -The game reloads the current level directly again if you fail -In several levels we added some checkpoints that will be used if the level is directly reloaded after a fail.. Obscuritas Version 1.2.1 : -Some Objects had issues with shadows and lighting. -In the level "A Way Out" the hellhounds did not appear when restarting from the checkpoint.. A Obscuritas Update has been released : -Bugfix in spanish localization -Small collisionbug fixed -small optimizations


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