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Heroes Of The Monkey Tavern Password


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About This Game

After countless days and nights celebrating within the infamous Monkey Tavern, our team of adventurers have spent every last penny... Their fates, however are about to change...

Like a gift from the gods, in walks a mysterious stranger who points them towards a high tower full of invaluable treasures .

It doesn't take much more to rouse their thirst for adventure.


You will enjoy exploring a dungeon full of riddles, dangerous enemies and vicious traps.
And if luck favours...you will discover secret passages sheltering legendary weapons and armours.

Key Features :


- Dungeon exploration in grid-base movement
- 8 classes
- 3 difficulty levels
- 2 hours of intense music
- Static real time fights
- 22 different enemies, including 6 bosses
- Full keyboard and gamepad support
- Numerous traps and secrets
- More than 100 unique items 7ad7b8b382



Title: Heroes of the Monkey Tavern
Genre: Action, Adventure, Indie, RPG
Developer:
Monkey Stories
Publisher:
Monkey Stories
Release Date: 22 Sep, 2016



English,French,Italian,Russian,German,Japanese



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This is a charming party-based dungeon crawl. It reminds me of the video games I played when I was a kid. It is not story-based nor is it complicated. Actually, the lack of complication is one of the best parts of this game. It does not get bogged down with all sorts of inventory management or administrative details. If you find something useful you equip it and go. Then you can get back to the fun of opening one more door and seeing if it has any better equipment. I think that the negative reviewers and not seeing this game for what it is. It is a solid, short, light dungeon crawler for a little mindless spelunking. It is also great fun.. Nice catch, it's an introduction to the genre for me and I really enjoyed it.

I particulary liked the music, for the price I am happy to have a music player to be able to listen to them whenever I want instead of a DLC :-). I needed 10h for my 1st playthough in Hard difficulty. I chose this game because I was looking for an old fashioned dungeon crawler after having recently finished a similar game (Fall of the Dungeon Guardians), and was not disappointed, and will leave positive review (6.5\/10). It cannot fully compete with LoG1+2 or other Indie gems like Fall of the Dungeon Guardians...

My most important complaint... way too little monsters... I killed all monsters, and did not even get the "kill 100 monster achievement!", it was less than 80! Not only is that a no-go as an achievement hunter to require multiple parties\/sessions, but it was also just too little to do! I would at least 2-3x the monster content!!! There was one particular level (minotaurus), which had only exactely 1 monster in it... and the one before appeared without any monsters until the very end of that level...in<\/a> other games the monster count is more like 500!

The game was too short... only 8 levels (the game mentioned before had 20, each larger than here, and same price tag!)

Be aware that in this game, you are taking the tanking approach (unlike LoG)... several reviewers seemed to be annoyed by it, I actually prefer it that way... and the actual first crawlers all worked like that (as it was turn based movement, there was no escaping or side-tracking monsters back then)

It is often compared to the big crawlers of today, LoG1+2... rightfully so, and yes, this game cannot keep up.... they have more traps, more dungeon levels, pressure plates, throwing items\/stones, teleports, outdoor area, more monsters and monster types... so there is plenty to still improve on, but all that still makes this a good game, its just not in the same league.

The music was nice, as was the atmosphere of the game. So in summary a nice first attempt, worth at a 50% discount (which is normally and often happening during sales at Steam), but needs to improve to be able to compete with the champions, but also some other Indie crawlers! Looking forward to a 2nd part!. Very low-budget dungeon RPG. Don't worth it. Stay with Legend of Grimrock 1/2 and their mods. Even the classics Eye of the Beholder/Dungeon Master/Bloodwych are much better than this.. Very basic dungeon crawler with a fleeing mechanic where you take damage when moving away from an enemy. It turns all combat into clicking on your characters when their cool down is over as you can't move around in combat. All enemies are basically the same, everything is simple melee combat. There are only a few actual puzzles in the game which tend to revolve around guessing the right direction to flip a group of switches. Every other level or so your character will get a new skill from leveling up but you get no information as to what the skill does past it's name. The classes without spells to cast (most of them) have no use for a mana bar as there are no activatable skills. The ressurection mechanic is a bit of a hassle and you'll often find yourself having to go back to a previous floor to get to the revive point, lots of needless walking.

All in all I found it way too lackluster on all levels. There wasn'...



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