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Title: Z. Year One
Genre: Indie, Strategy
Developer:
Downward Viral
Publisher:
Downward Viral
Release Date: 21 Feb, 2017
English
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I am finding this game a little on the difficult side at the time of writing as it's a recent purchase and I'm fairly new to this type oif card-based, I guess, strategy game. There is a bit of a learning curve as to be expected but it somehow doesn't stop this from being a really fun game to play.
For an early access game it actually looks better than some full price games I've seen released recently, the card and background look really high quality, and the sound effects, and music are really great setting a slightly intimidating background to all the horrible ways your survivors can meet their maker should your planning go wrong.
The developers (Downward Spiral) seem to be very active on the community forums and are very helpful with their advice on the little nuances of the gameplay or making sure anyone that may experience a problem (it is after all early access though there seems to be few real problems from what I've read) have it resolved, and you get the sense they genuinelly care about the game and doing their best.
Overall I would certainly recomend this for anyone that is a fan of card based games, or even horror games, looking forward to future updates as the game develops further and it certainly has the potential to be one of the best Early Access games of the year.. this game is really really fun to play and i can not say i have seen any bug fullstop looks amazing runs smooth lots of funny things spoiler alert when i first shot my self in the face very funny indeed stop thinking should i buy should i not well the answer is you be pretty dumb not to its one of a kind 10\/10. I am finding this game a little on the difficult side at the time of writing as it's a recent purchase and I'm fairly new to this type oif card-based, I guess, strategy game. There is a bit of a learning curve as to be expected but it somehow doesn't stop this from being a really fun game to play.
For an early access game it actually looks better than some full price games I've seen released recently, the card and background look really high quality, and the sound effects, and music are really great setting a slightly intimidating background to all the horrible ways your survivors can meet their maker should your planning go wrong.
The developers (Downward Spiral) seem to be very active on the community forums and are very helpful with their advice on the little nuances of the gameplay or making sure anyone that may experience a problem (it is after all early access though there seems to be few real problems from what I've read) have it resolved, and you get the sense they genuinelly care about the game and doing their best.
Overall I would certainly recomend this for anyone that is a fan of card based games, or even horror games, looking forward to future updates as the game develops further and it certainly has the potential to be one of the best Early Access games of the year.. As limited as it is at this point in early access, I have to say I've thoroughly enjoyed this game so far. The card graphics are on point and the sound effects and animations are better than some other combat-type card games i've played recently. Although, admittedly, those were free-to-play flash games on mobile or on a Kongregate-like site. I'm sure once the game is finished and fully released it'll be about as good as I expect it to be. Meaning, worth about 20 bucks upon release and about half that once sale hits.. I found being zombie is much more enjoyable than being human. Great card game, lots of promise for the future. Good concept, good photo artwork, fun to play even when you lose. Still a bit of work to do, could benefit from a lot more locations and location specific event cards but looking forward to seeing how it turns out when it's finished.
Will kill Zombies and get disapproving looks from partner for having an all female deck again.....
(Addition) After a few more updates since first posting this review you can tell how committed the team are to producing a decent game. Hats off to them for all the hard work. The decision to put a pricetag on the game and giving booster packs to unlock cards through gameplay is a much better idea than a f2p version, the game is worth it.
The learning curve can seem tricky at first but after a few games it all falls into place, just remember the items in your inventory that you can spend resources on and equip them to your survivors (yes...I missed that in my first couple of games... textbook error on my part).. The concept for the game is solid, but the execution is troublesome.
Of course it's been said before that there is no tutorial. You will just lose a bunch of game until you catch up. Even the in-game help is only partly correct and has omissions. Certain powers are simply not explained. Even when overring over some cards, you get the explanation for another power instead (agile instead of dodge, terrify and siphon not explained, etc.)
Progression is a lie.
Some cards and game mode are locked behind hours of repetitive gameplay. Leveling gives you booster, but you cannot use these cards anywhere other than Hardcode mode (unlocked at level 20) and they are all single use (removed from your collection after one game).
Add to that random game breaking bug (cannot end turn), no gameplay options (faster animation) or skip button for the end phase (Fallen can gain more fury per turn for excess fury, but you have to click manually hundreds of time, per turn, if the game gets too long).
Multiple bugs were only apparent after 3 hours of gameplay, so outside the refund windows. Buy at your own risk.
. Addictive! Fun and challenging at first. I normally dont like a CCG unless its on the table top and then I am very slective.
This baby kicks ya in the teeth, pisses you off and then you jump into the next match to smack the crap out of those undead bastards!
Havent tried the zombie side yet, I prefer kicking their rotted teeth in.
3rd party sign up is very smooth and is of no trouble.
This is a great game!. Badly, badly needs a tutorial. Otherwise it's all gloss, no substance.
Even the manual in the main menu is difficultly laid out and hard to make sense of and use.
A shame - there's potentially a good game in here and it's clear they wanted a good aesthetic. As it is, it's unplayable, obtuse gloss.. I found being zombie is much more enjoyable than being human
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