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Title: XLR
Genre: Action, Indie, Simulation, Strategy, Early Access
Developer:
Metaware Limited, LLC
Publisher:
Metaware Limited, LLC
Release Date: 5 Apr, 2016
Minimum:
English
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NOT YET, this game has amazing potential, balance for single player is overwhelming.
What is the point of a wall in tower defense that enemy's can walk over?
The control's are still buggy, in the heat of battle.
I love the concept,
and I have every intention of coming back to this game if they fix the issues it has.. I understand that this game is still in early access, but it seems to have several fundimental flaws. The bigest flaws I take issue with are the wonky controls and for me personally, the fact that the game assumes you are only 5'8". I'm quite a bit taller than that and this makes it very difficult to use the game's weapons in any effective way when the avatar's shoulders comes out of where my sides are. Not to mention how disconcerting this is.
The developers need to work on scale and overall weapon handling. Maybe take a page from Raw Data and let you calibrate your height when setting up the game.. BE WARNED!<\/b>
These developers originally appeared here to develop a Minecraft style game called Metaverse. Abruptly, without warning, they abandoned development of that game (after taking in quite a few sales) to develop this game - a game that has nothing at all to do with Metaverse.
To try and mollify their agrrieved customers, they offered us a free copy of XLR (hence, how I'm able to write this review), but are not offering refunds. Metaverse has now gone nearly the entire year without any further update and XLR, as a game, is in a totally different (and, for me, completely uninteresting) genre.
And XLR?
Updated almost never (as you'll be able to see from it's Store News page), and not at all since August. One can only assume they're moving on to yet another game that tickles their short-attention span.
Shonky developers like this should not be allowed to discredit and tarnish the Early Access program, without which a number of quite fine games would never have happened.
BUYING THIS WOULD WASTE YOUR MONEY - IT WILL NOT EVER BE FINISHED.<\/b>. [Update Aug 2017] - not recommended as this is very alpha\/very early access, and hasnt had an update in a year. Looks like its dead Jim. :\/
[Orig]
I like XLR - a lot. Not to play it, its still waaaaaay too early access for that, but for the direction the game is taking.
I really love the level of originality being displayed here. A full body Arms that connect to my hands, hands that mvoe sensibly in game! Great "robot" graphics that work well, and excellent lighting including shadows for everything! Loads of very different guns which each have their own mechanics to loads and\u2665\u2665\u2665\u2665\u2665\u2665 Steadying your gun with your other hand.
Whats not so good. Cocking your gun is a pain. Trying to group\/ungrip guns is an error prone messy process. My arms in the game are 2 hand legnth too short. And its super early access so current content consists of moving about a room and shooting an infinite number of robots that simply walk towards you. You can pick different classes and try different weapons, which highlights the unique features discussed above, but if this was the end of the content, the price should be free, and its not.
Suggestions for dev:
Make arms stretchy in game so they can match real life length arms.
Consider an option for the player to just get an auto-reloading gun, right now the mechanics are very very messy and while original, are more fiddly than awesome.
This game holds a lot of promise, and I look forward to seeing how it evolves.. Changed review THIS GAME IS A GRAVEYARD. BE WARNED!<\/b>
These developers originally appeared here to develop a Minecraft style game called Metaverse. Abruptly, without warning, they abandoned development of that game (after taking in quite a few sales) to develop this game - a game that has nothing at all to do with Metaverse.
To try and mollify their agrrieved customers, they offered us a free copy of XLR (hence, how I'm able to write this review), but are not offering refunds. Metaverse has now gone nearly the entire year without any further update and XLR, as a game, is in a totally different (and, for me, completely uninteresting) genre.
And XLR?
Updated almost never (as you'll be able to see from it's Store News page), and not at all since August. One can only assume they're moving on to yet another game that tickles their short-attention span.
Shonky developers like this should not be allowed to discredit and tarnish the Early Access program, without which a number of quite fine games would never have happened.
BUYING THIS WOULD WASTE YOUR MONEY - IT WILL NOT EVER BE FINISHED.<\/b>
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