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The White Laboratory Download] [Password]

The White Laboratory Download] [Password]


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About This Game

The White Laboratory is a sandbox style physics-based tower defense and RTS game in which you modularly build and command robotic structures, operating across a facility in the atmosphere of a remote gas planet.

It is about time for our quadrennial operation check through various parts of the facility. In the series of missions, combine robotic modular geometry components into different structures to adapt to combat situations. Build ground defenses around, send propeller air probes, attract and transfer scrap resources, and anything else the physics allows. Clean up anything unwanted to complete the maintenance task.


Crazy physics-based gameplay

99% of the stuff is physically simulated, affecting how objects move and behave in action. Consider physical phenomenon when making strategic decisions. e.g The bullet bounces off non-targets. Obstacles or drones can physically affect opponent rushing in. Structural balancing...

Strategy focused, multipurpose robotic components for fast in-place live construction

Things are made of robotic components which can be served for multiple purposes. This allows for fast building of functional small structures in realtime with pause. There is also no upgrading of things such as ground defense towers, just modify them or build more onto them to adapt to new situation.

Open and reusable game mechanics

Objects will be reusable for other purpose/or have additional usage with more sandbox elements introduced.

Experiment, sandbox and survival modes

Experiment mode (aka. campaign) explores a wide range of gameplay with robotic component combinations, including expansionary defense, conquest and production etc.
Sandbox supports building and testing of varies structural designs with large material supply and completing additional challenges.
Survival mode is fortress defense.

Clean metallic esthetics, floating high in atmosphere.

The clean style matches the sci-fi background while giving clear visual on structural design. Also supports colorbindness. d859598525



Title: The White Laboratory
Genre: Indie, Strategy
Developer:
Laboratory Systems
Publisher:
Laboratory Systems, Gamera Game
Release Date: 28 Mar, 2019


Minimum:

  • OS: Windows 7
  • Processor: Core 2 Duo
  • Memory: 3 GB RAM
  • Graphics: Shader Model 3.0 1.0 GB VRAM
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Additional Notes: Minimum Resolution 1280x720

English,Simplified Chinese,Traditional Chinese



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I Think this is not that good of a game... Sorry.. I enjoy this game quite a lot, I rarely review games but I felt like I needed to, I got to the end and was hoping for more (this is based off the campaign, not endless mode), there's a couple of mechanics are used once:
-Reflective situations, there is a storage retrieval that has limited blocks.
-Scrap yard has repair scrap and an infinite storage retrieval
-The tube block is used in one level

There is so much potential for the campaign and I do hope to see more of one later, or a level editor, add our own mechanics. I've had a lot of ideas, a machine that combines blocks, two grade 0 cubes make a grade 1 for example.. It's as fun as it looks, and it's good for the price, you just need some good stratagem to win.. Honestly thought this would be just a 'meh' gimmick game, but it's WAY MORE then I expected!
Build and manage flying machines, multiple defence lines, create your own unique turrets... and so much more!

It actually really feels like an RTS too because you have to manage\/ move around towers around, and grab new pieces from fallen enemies, and quickly figure out the best ways to defend against different enemies.

DEFINITELY give this a try!. A lovely take on tower defence, the idea of dissembling enemies to build more towers is fantastic. I adore tower defence games but this just doesn\u2019t hold up because of a few bizarre choices.

However:
My main gripe with this game.
- The \u201ccrazy\u201d physics are just absolutely awful. It feels really out of place in this crisp, polished game. Everything is sleek, calculated, and then you have your tower erratically spinning around and clipping through itself or leaning over like a wilting daffodil.

At one point the game shows you that an archway would make a good tower type, but actually making it is next to impossible because the tower flops over under its own weight before you can accurately attach it.
On multiple occasions enemies got stuck because of the physics, and I would have to design a high tower to fall over in order to reach the enemy out of bounds. Often taking 10-15 minutes just to eradicate the enemy so I could continue because restarting would take slightly longer.

I cannot think of a reason why wonky, elasticated physics were a better choice over rigid interlocking bricks. Especially when accuracy is so important in this genre. It creates a tonne of issues and solves none with the only benefit of just looking slightly funny.

- The attachment controls are just as wonky and I have to try five or six times to attach something carefully before it finally attaches.

- When things get busy, it\u2019s really hard to see what\u2019s dead, dying, damaged, an enemy, a tower and what\u2019s a useable object as they\u2019re all shades of greys with some colour. Both you and the enemy use the same colours as they indicate tiers.

Overall, it\u2019s a cute, sleek looking tower defence game with huge potential, that does something very unique, but ultimately feels poorly designed. The controls are okay, the camera is okay. It looks good but gets messy. It ultimately just feels like I am struggling with the game in order to play it as intended.
. interesting and well polished.. good unless you get stuck by a bag or corrupted file. The camera is a pain, kept clipping through terrain and the controls were clunky, kept mis-selecting things in a game that's meant to be fast paced. It looked funky from let's plays and reviews, but I just found myself getting frustrated with it being buggy and unable to enjoy the content.. This is turning out to be one of the best tower defence games ever made.



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