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Signal To Noise Torrent


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About This Game

Signal to Noise is a music-driven action game. However, that does not mean it is a typical rhythm game. Taking inspiration from some of the greatest classic games ever made 5d3b920ae0



Title: Signal to Noise
Genre: Action, Indie
Developer:
Solanimus Inc.
Publisher:
Solanimus Inc.
Release Date: 20 Nov, 2015


Minimum:

  • OS: Windows Vista
  • Processor: Intel/AMD 2.0GHz
  • Memory: 4 GB RAM
  • Graphics:

English



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Very well thought game. Like the idea to use your own music. Only one thing to piont out that the health bar is kinda hard to tell how much you got left. But a very fun game.. If you want to play music-related games, there are far better games out there. There really doesn't feel like $13 worth of content here, either. Just avoid it.. I had a lot of fun playing this game. It's very colorful and I really enjoyed seeing the enemies moving to the music.. The brief moments I spent with tells me that this game is barely playable and not even close to a recommendation. Artstyle and design is pretty cool, but the gameplay is lacking (putting it mildly).. Very well thought game. Like the idea to use your own music. Only one thing to piont out that the health bar is kinda hard to tell how much you got left. But a very fun game.. This game was narrowly a yes for me, BUT I feel it has great potential. As someone below said, being listed as "early-access" would possibly make the game more attractive for customers who are on-the-fence because it would show that no, this game is not finished (it really isn't), but work is still being done and it will continue to improve. I saw this game at ECGC back in April 2015, and I can tell it has come a long way. What kept me from turning off this game to play Audiosurf is: 1) The Playlist. I like not having to exit-out to continually pick songs. 2) The fighting/danger. These features add to the challenge of keeping your score up, and make you feel like a badass while your favorite song is blasting. 3) Space. I'm biased here. But really, the star-studded background mixed with the changing neon colors gives everything a cyberpunk feel. Again, I'm biased, as this is my favorite genre and I can rarely find it in games, but it's still asthetically pleasing and adds to the idea that music is freeing. Like space (as long as you wear a space-suit.). 4) Controller-friendly. 5) The penalty for dying is NOT your song abruptly ending; this is great. Instead you lose points, so you still don't want to die, but the /music never stops/. Now, the pointers that caused me to agree with the user below that this game needs work is: !) Glitches, glitches, glitches. My ship going off-screen. This could be a huge problem for competitive gamers 2) The controls, keyboard or otherwise, on the Song Select menu and Pause just. Not. Working. ARGH this was definitely the most frustrating feature. 3) The music skipping or playing over again for a few seconds before going to the next song. Although that isn't that big of a deal for me. The positives might outweigh the negatives, but that doesn't mean the game is complete, or worth thirteen dollars. Six-to-eight dollars seems to be more of the norm with Arcade games (unless you're Hyper Light Drifter.). Either way, I believe Solanimus has something great here if they continue to build upon it. That being said, I look forward to the next update, or what is next in store from this company.



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