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Puzzle Lab Download For Pc [key Serial]


Download ->->->-> DOWNLOAD (Mirror #1)


About This Game

Welcome to the lab! Your mission is simple. Solve increasingly difficult puzzles to collect orbs and unlock items and new challenges. Want more? Head to the level editor to make your own creations to share with the world. Search from an online repository of challenges people have published.

This game is VR enabled. If you have a VR headset, you can play and create puzzles entirely in virtual reality. Don't have a VR headset? No worries! The game plays perfectly well in a traditional desktop environment.

Features

  • 47 in box puzzles with ramping difficulty
  • Built in level editor to create and share your own creations
  • Search, play, and rate user created puzzles online
  • Over 36 unique entities to play with
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Title: Puzzle Lab
Genre: Casual
Developer:
Astrocat Studios
Publisher:
Astrocat Studios
Release Date: 25 Sep, 2018



English



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If you are really into puzzles and you need to solve every single one then this game is for you.
But..
You will probably blast through these levels (2-4 h my estimate), at a cost of \u20ac6.59, which is too expensive. At the moment there are about 25 community puzzles available to be fair.

The music quickly gets annoying.

There is no story at all, why are you in the lab solving puzzles, or who is your character.
Animations and art-style feel very sterile. ( I get it, it's a LAB, but does it have to look lifeless?)

You command some little Heisenberg\/ Walter White and try to evade the Monks and Murder Faces\t(rly?)<\/span><\/span>.
Humor might be found in the poor animation quality, when Heisenberg is touched by an enemy he falls over like a plank.

Always play in top down view, because you might overlook a button behind a wall.
This would work better without the moveable 3D camera perspective, meaning purely 2D,
But you can play it in VR? What for??? All the physics is in 2 dimensions without any diagonal movement on a rather small grid...

A 3D puzzle game utilizing VR could be interesting even if there were only 5 levels and a game focusing on 2D puzzles could be longer with more\/better animations.
It looks more like some unfinished student project or tech demo.

I don't know why this exists. This will be my first returned game on Steam.. Great puzzle game with good mechanics and UI.
Best one i have come across of its type up to now.

Easy to use editor to make own levels for others to play and share.
I do not use VR and it plays great without.. Great puzzle game with good mechanics and UI.
Best one i have come across of its type up to now.

Easy to use editor to make own levels for others to play and share.
I do not use VR and it plays great without.. \u2b50\u2b50\u2b50\u2b50\u2b50. If you are really into puzzles and you need to solve every single one then this game is for you.
But..
You will probably blast through these levels (2-4 h my estimate), at a cost of \u20ac6.59, which is too expensive. At the moment there are about 25 community puzzles available to be fair.

The music quickly gets annoying.

There is no story at all, why are you in the lab solving puzzles, or who is your character.
Animations and art-style feel very sterile. ( I get it, it's a LAB, but does it have to look lifeless?)

You command some little Heisenberg\/ Walter White and try to evade the Monks and Murder Faces\t(rly?)<\/span><\/span>.
Humor might be found in the poor animation quality, when Heisenberg is touched by an enemy he falls over like a plank.

Always play in top down view, because you might overlook a button behind a wall.
This would work better without the moveable 3D camera perspective, meaning purely 2D,
But you can play it in VR? What for??? All the physics is in 2 dimensions without any diagonal movement on a rather small grid...

A 3D puzzle game utilizing VR could be interesting even if there were only 5 levels and a game focusing on 2D puzzles could be longer with more\/better animations.
It looks more like some unfinished student project or tech demo.

I don't know why this exists. This will be my first returned game on Steam.. Great puzzle game with good mechanics and UI.
Best one i have come across of its type up to now.

Easy to use editor to make own levels for others to play and share.
I do not use VR and it plays great without.. \u2b50\u2b50\u2b50\u2b50\u2b50. If you are really into puzzles and you need to solve every single one then this game is for you.
But..
You will probably blast through these levels (2-4 h my estimate), at a cost of \u20ac6.59, which is too expensive. At the moment there are about 25 community puzzles available to be fair.

The music quickly gets annoying.

There is no story at all, why are you in the lab solving puzzles, or who is your character.
Animations and art-style feel very sterile. ( I get it, it's a LAB, but does it have to look lifeless?)

You command some little Heisenberg\/ Walter White and try to evade the Monks and Murder Faces\t(rly?)<\/span><\/span>.
Humor might be found in the poor animation quality, when Heisenberg is touched by an enemy he falls over like a plank.

Always play in top down view, because you might overlook a button behind a wall.
This would work better without the moveable 3D camera perspective, meaning purely 2D,
But you can play it in VR? What for??? All the physics is in 2 dimensions without any diagonal movement on a rather small grid...

A 3D puzzle game utilizing VR could be interesting even if there were only 5 levels and a game focusing on 2D puzzles could be longer with more\/better animations.
It looks more like some unfinished student project or tech demo.

I don't know why this exists. This will be my first returned game on Steam.


Update Released:
Minor update - features include:
- Integrating latest version of SteamVR. You can now remap VR controls within the new SteamVR controller UI.
- Puzzles can now be placed on wall during play in VR. Before, the puzzle would only be on the wall while editing. Default control to switch anchors is up / down on the left controller.. Update Released:
An update has been published. Changes include:
- Added lab environment surrounding puzzle.
- Replaced player model art.
- New music has been added and old music has been replaced.
- Fixed VR controllers disappearing after pressing the menu button.
- Guardians no longer try to fire through walls.
. Update Released:
The latest update brings with it the following changes:
- Added entity descriptions in the editor. Mouse hover over entity icons in desktop to have a popup appear. A side panel will display in VR when an entity is selected.
- Some minor art updates to walls and guardians
- Added filmic tone mapping to beautiful and fantastic quality settings
- Fixed bug where Monks would stop walking if two overlapping Monks are killed at the same time
- Fixed case where Leepers would sometimes not move
. Update Released:
Changes included with this update:
- A fallback smoke effect should appear on systems that don't support compute shaders.
- Undo in the editor should now work properly
- Speculative fix for case where simply moving the mouse could remove tiles
- Fixed case where music would not turn off
- Puzzles will be marked cleared in the editor any time you play to the end. You don't have to use the clear button in the publish window. (Clearing the puzzle is still a requirement to publishing)
- Improving performance of puzzles with lots of water tiles
- Fixing case where save data could get corrupted
- Items and crates can no longer be dropped inside one-way walls. An attempt will first be made to drop it behind you and failing that, the drop will be cancelled.
- Experimenting with disallowing crate movement on toggle blocks in the 'up' position. This should prevent cases where you could use the crate to walk through an 'up' toggle block. This technique is still allowed on doors.
- Fixed case where crates barely off the grid could not be pushed. Update Released:
A major art update has been released. Changes include:
- Refined all colors used in the game.
- Removed post processing effects for a more consistent look
- Settings files are now more resilient to corruption
. Update Released:
The latest update brings with it the following changes:
- Added entity descriptions in the editor. Mouse hover over entity icons in desktop to have a popup appear. A side panel will display in VR when an entity is selected.
- Some minor art updates to walls and guardians
- Added filmic tone mapping to beautiful and fantastic quality settings
- Fixed bug where Monks would stop walking if two overlapping Monks are killed at the same time
- Fixed case where Leepers would sometimes not move
. Update Released:
An update has been released with the following changes:
- Added template puzzles to the editor. When you create a new puzzle, one of several templates will be chosen. A 'New' button has been added to erase the template and start fresh.
- Added editor tips that display upon placing certain types of entities.
- Fixed unintended path in one of the main puzzles.
- Fixed minor bugs.


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