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Pizza Connection 3 Portable


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About This Game



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Title: Pizza Connection 3
Genre: Simulation, Strategy
Developer:
Gentlymad Studios
Publisher:
Assemble Entertainment
Franchise:
Pizza Connection
Release Date: 22 Mar, 2018/p>

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows Vista, 7, 8 64-bit
  • Processor: Intel i3 3rd Gener


English,French,Italian,German,Polish,Russian,Simplified Chinese



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i really liked this game! Great graphics good music and a good atmosphere. the cities are nicely build. But there are still some things i would change: for example: when you are in endgame, your people will get ill after a while, you have to send them home to recover and put in some exchange one by one. if you have more then 2 restaurants this is annoying. this should be eliminated through an upgrade that heals automatically or so.. I loved Pizza Connection 1, it was the first game i ever played- Still today id say the PC 1 is better than this game, but its just for the moment. The devs made a great concept for a great game. They just released it without content. With my playtime i nearly finished the campaign, you just need to find out how it works and its ez .. I have purchased every pizza tycoon game that has been released. This is by far the worst of them all. The game is buggy. Staff will go through entire days and not come in to work but still get paid. The IQ of employees is ridiculous, they will focus on the customers with the most patience while other customers walk out. Deliveries are horribly slow, and resources seem to go bad far too fast. Just a horrible game, boring, and glitchy. I would not buy this game again for five dollars.. After only 4 hours i can not recommend this game, for me the game is nearly unplayable. There are so many bugs who completely kill this game. For example: After loading the game the layout of the restaurant has changed, so many of the tables and the ovens are standing on the street and you have to completely rebuild the restaurant and pay for it. Employees did not show up for shift. During free play with 20k profit a day, suddenly i've got no customers in any restaurant and making 20k minus a day, without changing anything. During the story missions, the enemy keeps destroing your restaurant so freequently and you can not do anything except for repair and research countermeasures, but they won't help. Maybe i will change the review when a new patch comes out which fixes the issues and improve the gameplay.. All in all a very fun game - like it's predecessors. The graphics are pretty, the music is awesome and the gameplay itself is well-proven. However, I'm still missing key innovation, but I have just played the game for 4 hours in total. That being said, I still can recommend this game and I think the negative reviews are out of propotion. The game is little rough around the edges, but patches keep coming. The menues are not the greatest and there are bugs happening or visual inconsistencies, where you don't quite know what's wrong or up. But I hope that these details get fixed soon and also, that the game will be supported after launch with new content. The game is basiacally ideal for a business model like Planet Coaster. Depends on the interest of the community I guess. If you are a fan of the genre and the predecessors, like to micro manage economy simulations, you'll surely like this game. If not, better wait for more patches or a sale.. Contrary to most reviews this game is super fun and I have not encountered any game breaking bugs. The few small bugs I've encountered could be easily worked around and seem to get fixed very quickly by the developers. Clear recommendation, especially if you enjoyed the prequels.. Wow, ladies and gentleman this is my first review ever, but I see it as an obligation to warn others about this "Game". I wanted to like this game, I really did. If you are thinking to yourself: "I want to have my own Opinion about this game!" dou yourself a favor and DO NOT BUY IT, you'll regret it after about 3h. (to late to get a refund from steam ofc.) I try hard to maintain the respect for other peoples work. but this? Its worth 3.99$ as a mobile game and can only be described as a qick cash grab or a scam!. It's a challenging game in general, gameplay are okay and sometimes it gets quite repetitive, still have some bugs in general,so, for it's price currently it is definitely not worth it, if you are interested in buying it wait for it to be on sale.. Big dislike. I was a big fan of pizza connection /pizza tycoon game and was really looking forward. This is a big downgrade. I didn't enjoy playing it.. It's a long time ago that I played one of Pizza Connection 3's predecessors. I fondly remember creating funky pizzas and watching in awe when my wacky creations were eaten by the little, demanding townsfolk that had happened to stumble in my venue. Its this exact feeling that Pizza Connection 3 is able to achieve as well. As many other old fans of this franchise I was sceptical. Truth be told, the first few hours I was a bit disappointed, since this installment didnt offer the complexity or the same feature set of a Pizza Connection 2. But after putting in a few more hours I had to come to the conclusion that there were some unique and fun features in this game that had quietly grown on me. Take the mascot as an example, a funny little bugger, who you can sent to any location on the map to advertise your restaurant. Not only is he a cute little fellow, its also mesmerizing to watch him lure a stream of people into your restaurant. Try this strategy by putting him in front of the colosseum or a school quite effective. A huge part of my enjoyment for the franchise was the pizza creation part and this game doesnt let you down on this one. They even added formable dough, a minor addition in the grand scheme of an economic simulation, but it fits very well with the crazy ingredients and creative freedom while creating pizzas. TL:DR the game has its flaws but its core is very much likeable. It might be a tad casualized but even as a fan of the old games I had my fun with it.


New Preview Branch Patch 24th of March Version 1.0.6657.21509 : Previous savegames in this branch might not be working anymore. - Overwritten savegames can now be deleted and no longer lead to a stoppage in the loading screen when attempting to load them. - Burnt pizzas, due to bad cooks, are now visually more recognizable. - Employees should be able to be fired reliably in the manager. - Delivery boys should not run on the spot when they are released - Limiting the salary of the hired employee in Chapter 2 of the campaign now makes more sense - Pizzas no longer float above the sink of the ovens - Researches that have been unlocked are now reliably colored. - Players can no longer start a $ 0 marketing campaign. - The minimum number of citizens for "free play" has been increased to 500. - The interior designer should no longer prevent the placement of stoves - Beta players should now be able to play beyond Chapter 5 in the campaign. - In Chapter 8 of the campaign, the player is now properly informed how much money is deducted to help his aunt. - Chapter 3 should explain the profit margin more understandably and interrogate - Opponents in "free play" now start with the same entry fee as the player.. New Patch Notes and Preview Branch Updates 29th of March : Hey Community, Easter is around the corner and new updates are available: Patch 1.0.6657.21509 - Patch Notes 29th of March - Overwritten savegames can now be deleted and no longer lead to a stoppage in the loading screen when attempting to load them. - Burnt pizzas, due to bad cooks, are now visually more recognizable. - Employees should be able to be fired reliably in the manager. - Delivery boys should not run on the spot when they are released - Limiting the salary of the hired employee in Chapter 2 of the campaign now makes more sense - Pizzas no longer float above the sink of the ovens - Researches that have been unlocked are now reliably colored. - Players can no longer start a $ 0 marketing campaign. - The minimum number of citizens for "free play" has been increased to 500. - The interior designer should no longer prevent the placement of stoves - Beta players should now be able to play beyond Chapter 5 in the campaign. - In Chapter 8 of the campaign, the player is now properly informed how much money is deducted to help his aunt. - Chapter 3 should explain the profit margin more understandably and interrogate - Opponents in "free play" now start with the same entry fee as the player. And also a new Preview Branch update: Preview Version 1.0.6662.30617 29th of March - Pizzas, which are saved in the recipe book, are now additionally stored in the game round in order to be able to be used immediately on the menu card. - London: A building that has blocked a department store has been moved. - OpenGL has been added as an alternative graphics interface for Windows. This solves problems for users where DirectX is not installed properly. - In Chapter 8 of the Campaign, the enemy no longer repairs their restaurants so the sabotage mission can be created for players. - In Chapter 6, London: The player must now specify the English name of the pizzas, instead of the translated version. In Chinese or Russian, the name is still translated. - Ovens should be rotatable in Architect mode again. - Opponents can now repair furniture - The position of furniture is now correct in the future when loading an old game, even if the scene was subsequently changed. - Some players had a black screen when trying to open the bakery. This has now been fixed. - Furnishings no longer need to be explored. - Screens with an aspect ratio of 4: 3 and 5: 4 are now supported - Moving units can no longer walk through fences in Sydney. - Collisions at entrances to restaurants have been improved to keep guests from walking through walls. - Internal status messages for employees of the pizza delivery service (scooter driver) have been corrected - Internal status messages for suppliers have been corrected - Pizza suppliers (scooter riders) now distribute the correct number of pizzas in the city - The speed and delivery volume of pizza suppliers has been increased - A pizza supplier now distributes all the pizzas he carries, even if his shift ends during delivery. - Ingredients suppliers should no longer get stuck on buildings. - Ingredient suppliers now also get ingredients when their shift ends on the way to the warehouse / warehouse or on the way back to the restaurant. - Ingredients suppliers take no more ingredients home, but deliver them in advance in the restaurant - Improper coloring of furnishings on the Mac has been fixed. - The glass material in the main menu now works on Mac and Linux. Before, it was just black. - The maximum game speed has been reduced to 16 times (previously 32) to improve the game performance. - The traffic system has been adjusted to improve the game performance - Fixed a possible cause for a crash related to the wayfinding update. - The creation of pathfinding has been accelerated. - Successful research units should now be displayed correctly as researched, even if the menu is changed. - Cooks do not teleport out of a restaurant if they are too close to a wall. - The game no longer crashes when a memory is loaded directly after the conversion of a restaurant. - After loading a score, customers stay in the restaurant instead of floating out. - User data, such as savegames or campaign progress could be damaged. Corrupted files caused players to get stuck in a black screen when loading the next time, they load the program. User data is now backed up with a backup system. If damaged files still exist, an attempt is made to return the data to an original state or to reconstruct the state from other data. - In free game, the first research level is automatically unlocked. This allows players immediate basic functions such as the rental of department stores. However, the player can still set the research level to 0 in the free game setting to play the game as in the tutorial. - Problems with higher game speed have been resolved. The speed of play should have no effect on the efficiency of the employees or the "check-in rate" of the residents. - Suppliers and delivery service should no longer get stuck near buildings. - Several locations of restaurants in Rome have been adjusted so that guests can find a way to the restaurant. - The warehouse of a restaurant now has an interface overlay in the game world, which indicates the warehouse utilization and opens the warehouse manager by clicking - The question of whether a person wants to cross a street has been improved to prevent people who do not want to cross the street being detained. - Customers now have a visual wait display - Fired cooks and waiters are no longer teleported out of the restaurant but leave the restaurant through the door workarounds Black screen - Some users could not start the game after some time or just saw a black screen. The Problem was faulty user data. In some threads we recommended deleting user data manually. That should not be necessary anymore. - For users where the game has never worked and who always had a black screen when loading, there is now a possible workaround by changing the graphics interface. 1. Go to your Steam library 2. Right click on Pizza Connection 3, select "Properties" 3. Change to the "General" tab 4. Click on "set launch options" 5. Enter -force-glcore in the input field and click on OK 6.. Roadmap - What's next? : Hello and welcome to our second roadmap entry for Pizza Connection 3, after the release of the changes we planned with our last roadmap into the preview branch its time to share with you the next steps wed like to take. While the last patch mainly brought improvements for the employee system, focussing on more micro-management and enhancing the games depth, we now want to work on continuously challenging the player within a game session.. Calzone Update - Patch Notes : Steam BuildID: 2693510 AssemblyVersion: 1.0.6680.33897 Codename: Calzone Dear Players, after several beta (Preview) updates, we now update the main, default version of the game. The Calzone update includes all fixes and feature updates from our Preview - Beta releases from 29th of March - 16th of April. It includes lots of bug fixes, changes to supply management as well as usability enhancements.. Halloween Update - You thought I was dead? : Dear Players, we bring you the Pizza Connection 3 halloween update. This update includes several bug fixes, new halloween furniture to decorate your restaurants and avatar characteristics. In addition to customizing your avatar visually you can now adjust several personal attributes that have an economic impact in the game.


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