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About This Game

Mytheon is a light MMO-RPG which can be played solo or as a group which combines elements of action RPGs and collectible card games. You create an avatar from one of three classes and collect stones of power which act as your spells, abilities and pets. Using the stones, you can explore 14 different adventure areas to collect loot and new stones. Your ultimate goal is to defeat Zeus and the Greek pantheon of gods on Mount Olympus. Welcome to the world of Mytheon, Stonecaster!

Originally released in 2010 as a free-to-play Action-RPG MMO, the game has been slightly redesigned to support a simple one-time purchase for all core content.

Key Features


  • Explore on your own or meet up with friends to defeat the gods.
  • No microtransactions!
  • Three classes with unique stone sets.
  • Unique combat system using randomized “stones of power” to summon powerful minions and spells to the battlefield.
  • Over 130 stones of power to collect; create battle sets (“decks”) from your collection to take to adventure zones. Customize your battle set to face your foes.
  • Hang out with your friends in Argos, the Greek hub zone. Argos holds all of the shops, quest-givers and lore for the world of Mytheon.
  • 14 instanced adventure zones to explore, including two end-game max level zones. Each zone has a final boss that will require great skill or a group to defeat.
  • Play solo or group with three additional friends to face tough foes.
  • Three dueling arenas to practice your skills against friends.
  • Three PvP scenario maps – face off against another group of players to see who can defeat the boss and collect the chest.
  • Mail and Broker systems allow you to trade or sell your hard won loot to other players.
  • Form a guild with like-minded Stonecasters.
  • Thousands of loot items to find and equip on your avatar.
  • Hundreds of quests (Labors) available. All quests are repeatable up to their level cap.
  • In-game achievements (Feats) available for every adventure zone.
  • Use the Stoneforge to craft new stones or gear from recipes found in the world, or sacrifice your unneeded stones to try for a new one.
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Title: Mytheon
Genre: Action, Adventure, RPG
Developer:
Petroglyph
Publisher:
Petroglyph
Release Date: 13 Jul, 2010



English




I played this in the beta days. I was sad to see it get decommissioned! When I saw it pop up on steam, I purchased right away. Good price, and the game is as fun as I remember. It also seems they will be adding more content! I just wish there was a way to play offline.. Mytheon is a Hack and Slash MMO RPG with strategy elements set in ancient greece with evil gods and courageous heroes. You play one of these heroes and your goal is to defeat the gods.

TLDR:
- Gameplay may feel stiff\/boring at first, but when playing a little longer with more challanging situations the strategy in the game comes out better. The stones collections, towers, companions and abilities certainly make a nice mix to play with. Shame there are few people though.
- graphics are okay though not impressive when global lightning is overwhelming. More moody areas look fairly nice.
- Music doesn't really draw my attention so far, but it's not bad.
= Though it's not a GREAT game it deserves more attention than that it has now. You may find this game\u2665\u2665\u2665\u2665\u2665\u2665and boring, but it can also be quite interesting, unique and fun to play.


There are 3 classes to choose from (I've only played the Elementalist, so I might be a little unclear about the other classes):
- Warcaster: heavy equipment, melee fighting
- Eidolon: between Warcaster and Elementalist
- Elemetalist: focuses on spells, towers and companions, quick mana regen

The basic gameplay is just to smash every monster you see and take all loot like in many other hack and slash rpg games. Leveling up simply increases your stats, nothing shiny there. What makes this game interesting (besides it's setting in greece if that interests you) is the stones you can collect. Sounds boring? Didn't catch me at first either :p. However there are stones you can collect and put in you "batte set". Your battle set is a set of stones you can use during battle. For it to be usable it has to contain between 15 and 40 stones. On the bottom of the screen 6 stones are displayed. These stones are randomly picked from your battle set. You can activate them (if you aren't in a safe area) by clicking them or by pressing there corresponding number 1-6.

There are basically 3 types of stones:
- Companion: summons a companion to fight beside you. By pressing F you select all companions and by clicking on anywhere else you deselect all companions and select yourself. You can move yourself and each of you companions seperately like you do with units in an RTS. Companions disappear after a certain time and have different HPs.
- Towers: towers are the same as companions except that they can't move and often do more damage and have higher HP.
- Abilities: abilities like in any other RPG game.

You start with a basic battle set of 15 stones and can find more in loot. You can also craft stones by using ingredients or by creating them out of 2 or more other stones.

Companions can be of 3 different types:
- attacker
- defender
- ranged

these types follow Rock Paper Scissor:
- attacker GOOD AGAINST ranged
- defender GOOD AGAINST attacker
- ranged GOOD AGAINST defender

I'm not yet shure about the damage types, but there are 6 listed of which 4 are elemental:
- melee
- ranged
- fire
- water
- air
- plant

water GOOD AGAINST fire
fire GOOD AGAINST air
air GOOD AGAINST plant
plant GOOD AGAINST water

All companions, spells tower, and weapons can do elemental damage (not necesarily) and all can have\/boost resistances.
This makes it important to choose the righ way to attack, because (e.g.) fire against fire does very little damage.

You can trade with NPC's (in the hub) and put items on sale for other players (or buy their items) by paying a small fee. Beside the standard coop gameplay you can play pvp 1v1 or 2v2 in an arena. Haven't tried this yet because currently there are simply to few players. There is a tutorial, though it's all in text, so for the less patient (like me) it might be less fun to learn the basics. Certain tutorial text pops up when you visit certain areas. It's all explained pretty straight forward in few words, so it's not that bad. All tutorial text can be found in the journal at any time as well.

Though the music is made by Frank Klepacki it didn't really stick with me. It also seems that there are very few tracks, the music feels repetitive. It's not bad, but (so far) I didn't really draw my attention. Though it's a 2010 game the graphics didn't impress me at all at first. When you get a little further in the game and there are more lightning effects, it looks fairly nice though.. Take Titan's Quest, Torchlight, and M:TG and make it an MMO and you would have something very close to Mytheon. The combat system is like no other MMO however. Basically you collect stones (think of them as cards in a deck) and build your rotation with the stones you've collected. There are many possibilities and a good amount of random chance which keeps combat interesting. It's a nice change of pace to have to think on your toes in an MMO.. I'm not entirely sure what the Dev's were going for here, but I guess the best way to review this game is to say "I just didn't understand their direction."

Mytheon is an ARPG with Tactical Elements, that is an MMO (with no community whatsoever), that doesn't have much action, and has clunky controls. The graphics are SEVERELY dated, the controls are rigid and unfriendly, the combat is lack luster and boring, and the dialogue\/story is generic and does nothing to draw you in.

I can't recommend this game, perhaps it's because I didn't understand the direction the devs were trying to go, but for now I'll just say this game doesn't deliver on ANY points.. Played this game years ago. I'm so glad it's back! The textures are a bit dated but the gameplay is as fun as ever. The game plays like an instance-based MMO. You can party people and go in instances to fight enemies for gear and stones (ability cards). Your skills are all based on building decks of stones (abilities) that are continually regenerated at random while fighting in an instance. The random abilities keeps things interesting. There is only an online mode. You can solo if you'd like but playing with others is much more beneficial because you can stack AOE attacks.. This is the only game I have asked for a refund on.

The game is more suited to single player as the server was dead when I played. Also its more of an on rails game than an mmo with freedom. There was lag during gameplay which I saw no reason for as no one else seemed to be online.

If the game took away the need for an internet connection and launched itself as a single player game then I would recommend it but as it is I can not. If the devs closed the server you would be left with a game you can not play. With the lack of players Im not sure how long the devs can continue to support this game.. Awesome to see Mytheon back alive :) !
Played the open beta got hooked, then it got taken down.

Anyway give this a go! After the first 2-3 levels I get the
the Diablo II loot hunting addiction.. I played this back in beta through its release, its great to see it released again. Its diablo'esq with a card deck system. Its an older game (2010) but its got some fun stuff to do and the cards offer some great customization. Its cheap fun and worth a play through. The pvp is actually really fun once you get a decent set of cards ("stones").. Having played this years ago at the release, the biggest downfall for me was its payment style. It had a lot of cool features, as many have mentioned in the stones is like having a TCG wrapped up with Diablo. While combat gives you a rotate to work with, the game is quite fun and for the price can't be beat!



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