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Myst V: End Of Ages Free Offline


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About This Game

The Grand Finale of the greatest adventure! Decide the fate of a civilization in this triumphant final chapter to the Myst saga. Embark on an epic journey into the heart 5d3b920ae0



Title: Myst V: End of Ages
Genre: Adventure, Casual
Developer:
Cyan Worlds
Publisher:
Cyan Worlds
Release Date: 19 Jul, 2005



English,French,German,Italian,Japanese,Polish,Russian



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I really tried. I love point and click puzzle adventure games. Started with Myst long ago, played them all and many others since. This one just became too confusing. The logic connection between puzzles was more luck than logic and turned into frustration. When I resorted to the walkthrough a few times and concluded I would have never found that step on my own and no idea how the walkthrough writer found it other than by accident, I gave up. I've played many games, still do, so not a novice at taking hours to figure something out, if the logic is there.. Not exactly the same spirit and feel of the other games in the series but still a very nice game on its own (although you kind of "need" to have played the others to really understand what everything is all about).. Painful to say this installment lacks the charm and enduring appeal of the original. After three hours of play, we simply could not figure out what we were trying to accomplish, nor any reason why the things we did had the effects they did, nor (worst of all) what the effects did to make any difference to whatever the hell it was we were supposed to accomplish. Add to that sense of aimlessness a navigation system unlike any other we've ever seen, and you have combination that is disinteresting and frustrating. Very sad final experience with a series that drew us into adventure gaming forever.. Excellent game.. Honestly I wished I never played this one. I'm a huge fan of the series and I own all the books. Needless to say it didn't feel like Myst I know and love. The graphics were a joke, not that big of a deal to me. It was the story that got me over all. It didn't fit to the whole linking to other worlds via books. Instead you use some kind of tablets or something and draw on them? And the plot was a joke. Hell even the overall look of Dni and how it's been described in every text just didn't seem to fit. I get what they wanted to do they just did it so horribly it ruined it for me. Like seriously just stop at Myst 4 don't play this one.. I didn't expect it will be that much worse than original Myst. Unskippable monotone monologies make game even more boring. Don't know why, but you cannot change controls or enable subtitles before starting a game.. It will not launch!. Strongly disappointing finish to perhaps the greatest franchise in PC gaming. The Myst story swan dives over the shark with the Bahro from Uru, shoehorning a class warfare storyline that should have stayed in The Book of D'ni where it came from, and where it applied to D'ni's long lost twin civilization. Puzzles are simple in the Uru tradition, with clues located fairly near to where they're needed. Other puzzles require stumbling through controls until you work out what it wanted you to do in the first place. Still others require reading Yeesha's whiny journals to find the symbol they want you to draw. The drawing mechanic is just fine. Utterly out of place in a Myst game, but it's no worse than the godawful horns on Haven in Myst 4. Pick it up to finish the story, or let the story have ended at Revelation, you decide.. This game is 95% unskippable cinematics and character exposition.. Myst V is plagued with the same two things that made Myst URU unplayable: puzzle sadism, and bad dialog. First, the sadistic puzzles. Here's an example (spoiler!): at some point you come across controls for a cable tram connecting two points. One switch controls the direction (point A to point B, or point B to point A). A nearby lever gives the tram a push in that direction. When you discover these controls, you are at point A and the tram is at point B. Point B is so far away you actually don't know that the lever is doing anything, but 37 (seriously) 5-second pushes of the lever later, the tram is at point A. You get on the tram and discover a floor lever.that doesn't work, because the tram is powered from the other side. Fine. After more wanderings you get to point B via a completely different route, only to discover that the tram has to be in point B's dock in order for you to proceed, which requires you to go back to point A and hit that leverl 37 more times. What was the point of this puzzle, Cyan? To waste time on a mindless clicking goose-chase? What part of this did the design team sit down and decide would be fun: - that the tram is not in the screen when you're pumping the lever, so you don't know what it's doing? - that it takes *37* lever pumps to get the tram across the gap? - that the tram doesn't actually work when you finally get it to point A? - that after all that, the tram actually needs to be at point B to proceed, so the player has to run all the way back and manually reset it? Similarly, there are more "guess-and-run-for-a-while-and-check" puzzles -- things that require you to try random combinations and then spend a substantial amount of time running somewhere to see what, if any, effect it had. The dialog also greatly detracts from the game, because most of it is vague, stream-of-consciousness wistful regret that's not related to the puzzles. Overall, I'm very optimistic about the upcoming Obduction game, because Rand Miller specifically said they're trying to harken back to the days of Myst and Riven. Those were good games that had far more puzzles than sadism. As for Myst V, I gave it my best shot, but the poor design of that tram puzzle warranted nothing less than a rage-quit.


100% Completed : The game has been updated and is 100% completed. Starboost EX Will be going out of early-access in January 2019. Thank you all for reading.. Starboost EX Launched! : Today, Starboost EX launched out of Early-Access. I hope everyone can have fun with this game. It is a solo game project that heavily focus on 'flight' as the core mechanics of the game.. Myst 25th Anniversary Update : Thank you for your patience while we were getting this minor update for Myst V: End of Ages ready for Steam. Thanks too for your support of our games. We have been working to ready all of the games in the Myst series for the 25th Anniversary of Myst, which happens later this month. Most of the games in the series required compatibility updates, but Myst V did not - it runs quite nicely on Windows 10! We do have a few notes for you though. As a reminder, if you have something you would like to report regarding Myst V, please contact us directly at supportcyan.com . We would be happy to assist you. Thank you! The Cyan Worlds Team Release notes: Added original user manuals for English, French, German, Italian, and French. Known Issues: The tablet can appear on-screen during some cut-scenes In rare cases, the Bahro will become frozen trying to interact with the tablet. This requires the game to be closed and restarted. Note regarding Conexant audio devices: If you are a Windows 10 user and are experiencing problems with your audio device, you may need to contact Conexant for updated drivers.. Coming Soon - 7 days? : PUNK-EX is going to be release on early-access very soon! In 7 days! The date is set on November 2nd but there's a small possibility of releasing it a few days later if I encounter some problem with the game. The game is 80% playable with the exception of the final missions. I will be listening to what players think of the game before moving forward with the rest of the game.. Patch update 1.0.1 : Patch update 1.0.1 Fixed a bug that caused the laser turret to be not destroyed. Fixed the 'running stop' animation Changed the colors of some of the UI headings to make it more readable.. Early-Access & Multiplayer : Hi Everyone! PUNK-EX will be planning to launch in Early-Access on November 2nd 2018. That's the current decision I am going for even though this might change. But right now, this is the direction for the Steam release. About Multiplayer PUNK-EX already has a PVP mode but it will take time to finalize it. Currently I am removing the 'Multiplayer' label on the game until it is 100% confirmed that the game has multiplayer mode. I am going to focus more on the Single-player aspect of the game before going into developing multiplayer. So whether or not the game will have multiplayer mode is still unknown.


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