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About This Game

Summary

Link is a strategy game with roguelike elements. Take control over group of soldiers trying to survive on the hostile, arctic planet. Can you survive until someone will come for rescue?

Plot

Every single ship in our fleet suffered a breakdown almost at the same time. Was it a sabotage? Probably yes, but it doesn't matter right now. Few of us survived, we are trapped on this frozen, hellish planet. With every hour more and more of those alien scums are circling around our shelter. I don't know how long we can hold them back, but we won't go down cheaply.
I never was a religious man, but if any god can hear me on this distant world and for some reasons decides to ignore my prayers, then after this shipwreck turn into my frozen grave, I will spit in his face.

Main features:

- Manage group of survivors, each of them will provide unique bonuses!
- Upgrade your base. Build bedrooms, workshops, grow plants, make sure that all of the rooms are properly heated. Can you turn this shipwreck into full-fledged base?
- Craft items, discover technologies, do everything it takes to survive!
- Scavenge for resources and face swarms of extraterrestrial life forms in deep, turn based combat!
- Unlock new characters for the future playthroughs!

See you in frozen hell! 7ad7b8b382



Title: Link
Genre: Indie, RPG, Strategy
Developer:
Brainwashing Games
Publisher:
Brainwashing Games
Release Date: 22 Apr, 2016



English




The game is bad, it seems that the devs didn't take the time to balance the game.
Either that or they were aiming for really short play time.
Enemies are overpowered with infinite ammo and in massive waves.
While the enemy has it made, you have to balance your sleep and heat and still be able to get some sort of equipment to be able to stand a chance.
If you want to experience what it is to start with all odds against you, buy it, else, FORGET ABOUT IT.. very good game, with two seperate types of gameplay. The neat thing is though, at the start of each playthrough you get to set your own objectives from a list. The game ends when you meet the objectives, so you can design your own level of difficulty.

In the base-building section you construct buildings. You have to worry about production, adjacency bonuses, and the balance between teching up and using what you have to produce items useful in the short term. Fun and interesting system with a couple little quirks, what gives it replayability is that you pick a crew of 3 people from a list of 20ish, and each has a special bonus. a number of the bonuses give a different room type which changes up optimal layouts, and presents interesting new design choices.

In the exploration\/combat portion of the game you move around and fight hostile aliens. The system uses action points. Moving a square, attacking, and using a skill all simply cost 1 AP (although one or two skills cost 2 AP). The interesting wrinkle here is that you regenerate AP equal to your leftover AP from last turn (minimum 1) For example a starting character has a standard 5 AP. He can use two, and then refill to full. if he has to do something important he can use 3 (down to 2), and then refill back to 4. from there it is easy for him to just take one the next turn, or keep using 2 a turn at 4 instead of 5, so that first extra was just kinda borrowing. if something really bad happens and you need to use all 5, then you end up spending 3 turns recovering before you can do anything. Lord help you if something else attacks you while you recover.

The tutorial doesn't cover enough (you level up by clicking the character's empty skill slot), the game sometimes crashes when loading a mission, I ran out of objectives to complete before I unlocked all the characters, and there are still a couple little typos, but overall I highly recomend this game. This is an interesting little title. Link plays very much like a board game that varies based on 3 victory rules that you choose before starting a new game. Victory rules might include:

-Killing a ringleader
-Surving 15 rounds
-Caching 20 units of fuel
etc.

This adds a lot of variability to the game once you understand the core mechanics as your strategy to achieving all of the three victory rules (and ensure rescue) will determine your strategy.

Every game is a race against the clock. With each passing round your survivors will lose energy and heat and the increase threat of a base attack means that will have to be proactive with your strategy from the get-go. Do you hunker down, reasearch weapon tech and arm your survivors for a full on base attack? Or do you brave the surface of the alien planet to hunt down the native inhabitants in order to put off the inevitabilty of an invasion for a few more rounds?

This is an early access game and as such still has many bugs and glitches that crop up from time to time. For the most part it has not been too devastating or game breaking. Further, this game is very very difficult for the first five or ten rounds until you start to become more efficient with your round managament. In about 15 games I may win 4 or 5, depending on victory rules of course.

Further, won games grant you requistion points used to buy heros that have their own special abilities that bring a further layer of variability to your initial strategy. Heros may be robotics experts, commandos, leaders, rangers or mechanics- all with a unqiue skill set to offer.

There are many other features included like rescue missions, resource scavenging, reasearch and technology etc- more than I am willing to list for the sake of this mere thumbs up.

All in all I reccomend Link. It is a relaxing, albeit challenging little game with lots of replayability for the price.
. ok this game i do like however if you dont like games that is unforgiving at first then look at other games becues this is so unforginving untill you kown what your are doing that said..
i do like it sort of remindes me of xcom\/ufo and the gfx style is ok for a 2d game :-)
and i will recomend that you will give it a try ( dont expert that this game is a 100 hour game.. its not )
but it is good for its price :-). this game has a tiny screen because it's made in rpg maker and rpg maker doesn't handle screen resolution changes very well especially if you're a bad coder which this guy definitely is in that regard. but he made a cool game nonetheless! i mean look at those screenshots do they look like rpg maker to you? they do to me because i know about this stuff but i'm trying to put myself in the mind of a layperson here. anyway it's one of those try to survive and scavenge and kill monsters games where you have some people and maybe find more, and you build a base, and you make some guns. it's a pretty fun one, though, which has the benefit of being short enough that you can run through a full playthrough pretty quickly and unlock some new stuff or characters to play with. i think it's pretty good!. Have had my fun. And on that part I recommend it. As it was fun to play for a few hours. The price isn't high. So I think it's worth it's money. Clearly I'm also somewhat dissapointed. That's mainly because it's to short. Also if you find out the right way to play, it kinda gets easy.

I'm looking forward to this game getting bigger and getting more and harder challenges.. It's fun, but the screen is tiny (and unadjustable) and it's just too annoying to play.. This is a good little turn based survival strategy game. Expect to lose the first couple of times while you get the hang of it. In the end there are a variety of strategies to employ, and you need to constantly manage life\/heat\/food\/fuel\/rest to keep your colony running.

BE WARNED: The game runs in a very small resolution and is not resizeable. I got the game on sale for $1, and for the price the small resolution did not bother me. But you should know this before you purchase, as if this is a deal breaker for you then you should stay away.

Small resolution was not a dealbreaker for me, and I enjoyed the gameplay. 6\/10. Highly addictive and quite refreshing. Good balance of base management and tactical combat. Fast playtroughs that make you want to play it all over again as soon as you finish your current again. Definitively worth the price tag, and more.. TL;DR It's a cheaper small 'This War of Mine' with potentially deeper combat which in reality is not very interesting.

I'll start with a deal breaker - it's unplayable due to screen resolution. Plays in tiny window and when scaling to full screen you have issues with mouse sensitivity. When it's fixed, it may become a nice game for a day or two.

Base building mechanics - each turn you assign people to build new facilities and sustain life, heal etc.

Tactics part - it's a simple TBS where you use explore map and use some abilities, and basically it's a risk assessment game as you may end up losing all your crew on an easy scavenging mission. Plays way too slow, it's not cool to go all the way back to starting square.



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