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Title: Legends of Callasia
Genre: Strategy
Developer:
Boomzap Entertainment
Publisher:
Boomzap Entertainment
Release Date: 10 Jun, 2016
Minimum:
English
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Another one of these games, that looks amazing and seems to offer interesting gameplay. But after you get into it and dig deeper (you know after you completed the demo and bought the full game), you notice it's was just all an illusion. That everything that there was to see and discover, you have already seen. For a stragegic game it brings one of the most awfull and lazy AI approach. The computer opponent is dumb as a rock, and to balance that, it is usually given absurdly idiotic edge in starting resources and position. This is what's called 'fake' difficulty. A human player given such advantage would crush any opponent without problems. I mean literraly in many cases if the AI opponent just took his starting troops and heroes and marched straight on my starting city, it would just be over. Another thing that did irritate me in a campaig, are the arbitrary conditions like "capture this in x amount of time, because of, well reasons." The only difference between the factions are in the units. Overall it is not as if the game is terrible, it is just terribly disappointing. Oh yeah, and I almost forgot, why the hell do you need to create some account to unlock further missions? I BOUGHT the damn thing already.. Another one of these games, that looks amazing and seems to offer interesting gameplay. But after you get into it and dig deeper (you know after you completed the demo and bought the full game), you notice it's was just all an illusion. That everything that there was to see and discover, you have already seen. For a stragegic game it brings one of the most awfull and lazy AI approach. The computer opponent is dumb as a rock, and to balance that, it is usually given absurdly idiotic edge in starting resources and position. This is what's called 'fake' difficulty. A human player given such advantage would crush any opponent without problems. I mean literraly in many cases if the AI opponent just took his starting troops and heroes and marched straight on my starting city, it would just be over. Another thing that did irritate me in a campaig, are the arbitrary conditions like "capture this in x amount of time, because of, well reasons." The only difference between the factions are in the units. Overall it is not as if the game is terrible, it is just terribly disappointing. Oh yeah, and I almost forgot, why the hell do you need to create some account to unlock further missions? I BOUGHT the damn thing already.. Another one of these games, that looks amazing and seems to offer interesting gameplay. But after you get into it and dig deeper (you know after you completed the demo and bought the full game), you notice it's was just all an illusion. That everything that there was to see and discover, you have already seen. For a stragegic game it brings one of the most awfull and lazy AI approach. The computer opponent is dumb as a rock, and to balance that, it is usually given absurdly idiotic edge in starting resources and position. This is what's called 'fake' difficulty. A human player given such advantage would crush any opponent without problems. I mean literraly in many cases if the AI opponent just took his starting troops and heroes and marched straight on my starting city, it would just be over. Another thing that did irritate me in a campaig, are the arbitrary conditions like "capture this in x amount of time, because of, well reasons." The only difference between the factions are in the units. Overall it is not as if the game is terrible, it is just terribly disappointing. Oh yeah, and I almost forgot, why the hell do you need to create some account to unlock further missions? I BOUGHT the damn thing already.
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