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Into The Dark: Ultimate Trash Edition Ativador Download [Crack Serial Key

Into The Dark: Ultimate Trash Edition Ativador Download [Crack Serial Key


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About This Game

Expect the ultimate B-Movie Trash experience!


Don´t even dare to hope for state-of the art graphics, a proper balancing, professional voice acting or breathtaking script-writing. This here is 100% pure trash, an adventure / shooter hybrid with gazillions of bad jokes, dozens of pop culture references and a hidden, dense net of subversive, intelligent messages related to post-WWII-politics. Oh yes, you need a basic knowledge of pop culture to enjoy the game, and quite some education on politics to really love it, but who cares?

Far more important is:

We got boobies.
We got hookers.
We got Zombies.
We got Nazis.
We got even Nazi-Zombies!


You`re Peter "Pete" O`Brannon, a Private Eye. Sounds fascinating? It isn`t, trust me - unless you find it exciting to hunt down cheating husbands and lost dogs while living of cheap Chinese food in shabby motels. THAT would be what Petes job is all about - but luckily for him, he has a good customer paying his bills. It`s GlobalSecure Inc., one of the biggest insurance companies on the East Coast. More exactly, it`s Samantha "Sam" Miller who runs their investigation department on insurance fraud. She`s tough, she`s intelligent, she`s better than Pete. By far better. But due to the companies Code of Conduct and some very nasty ethic rules, she`s prevented from taking, erm, "semi-legal" steps to gain essential information and proofs. That`s where Pete steps in - for 500 bucks per day + expenses + a nice 20% share of the money the company saves with whatever Pete finds out.

Into the Dark is a playable B-Movie, a trash experience composed out of 60% humor, 30% horror and 10% technical flaws. Enjoy!

  • 11 Levels of pure madness
  • 15 different guns & weaponized items
  • Soundtrack featuring Nox Arcana
  • 67 puzzles
  • 238 lovely clipping errors ²
  • 35 sophisticated AI bugs ²
  • Guaranteed minimum of 10 crashes when playing through the game! ²
  • 168 additional glitches ²
  • Play it as adventure, as shooter or as both!
  • Explore the levels with your Oculus Rift Kit in VR!
  • Optional Controller support (XboX and 360 Controllers work fine)
  • Watch the full movie "Night of the living dead" ingame!
  • Free Halloween Minigame - a new one each year!!

² just kidding. and trolling. and partially true.
Attention:

Windows 8 users: As Windows 8 treats DarkBasic applications quite strange upon demanding large chunks of memory, we officially don´t support it. We have ran through the game on several Windows 8 systems, we have reports of many players beating the game on Windows 8, but we CANNOT guarantee it works on your side. Buy on own risk and RUN THE INTOTHEDARK EXE AS ADMINISTRATOR WITH COMPATIBILITY MODE WINDOWS 7

Memory Issues:[/b] Into the Dark calls large chunks of your primary 1.85Gig memory block. You may have to turn off FRAPS and Skype to have a proper trash experience, and sometimes you will have to reload an autosave to clear the memory. Refer to the troubleshooting guide for more information!
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Title: Into the Dark: Ultimate Trash Edition
Genre: Action, Adventure, Indie
Developer:
Homegrown Games
Publisher:
Homegrown Games
Release Date: 1 May, 2014


Minimum:

  • OS: Windows XP / Vista / 7 - Attention: Windows 8 MAY cause problems
  • Processor: AMD Phenom 9550
  • Memory: 2048 MB RAM
  • Graphics: Radeon 4800 or better (of course also NIVIDA)
  • DirectX: Version 9.0c
  • Storage: 7 GB available space
  • Sound Card: DirectX 9 compatible
  • Additional Notes: At least 120 IQ points, full DirectX 9, .NET and ogg / wmv codecs

English



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I truly wanted to enjoy this game. I tried from the start no less than 15 times. There is little ammo, it takes 10 or so shots to kill creatures and appears there is no mapping to increase kills for headshots etc. The close in combat is slow and cumbersome and not worth trying. All in all it looks like a funny game and well done if you can run away from everything and avoid shooting or hitting anything at all costs. Not my cup of tea, I have retried the first 5 minutes too many times.


#16 Animated faces for dramatic cutscenes:
Hi!

This week I’ve got something cool to show you - the process that I’ve used for creating a couple of short cutscenes so far for Rainswept. Check it out!

Here's a link to the gif: https://imgur.com/gallery/8zT7gVz

As you can see, the scene is created by animating separate images for the eyes, nose/ eyebrows, face, body and the hands. The process is pretty simple, a lot of fun and also very satisfying!

You can see the component parts here:




These are the kind of cinematic and dramatic and moments I want to provide in Rainswept, and I’ll try to add a few more detailed shots of this kind to complement the simplistic style of the rest of the game.

-Armaan. Mac version has been rolled back and is playable:
Hi

The Mac version has been rolled back to v1.1.0, and should now be playable. The only thing missing from the newer version is gamepad support (which was designed for Windows + Xbox 360 controller anyway so there should be no difference.)

A fix for the latest Mac version is being worked on and will be up soon, but until then it is safe to proceed with version 1.1.0 (labelled v1.1 in-game)

Armaan. #21 Time for testing, polishing and improving the game!:
Hi!

And finally, all pending tasks and missing parts have been completed! Now it’s on to bringing it all together, testing and improving everything as required.

First, I’ll be playing through the full game to assess and test if everything’s working as it should, and if anything feels lacking and needs more work. At the same time I’ll start planning out the sound and music design. I’ll also assess what moments need sprucing up with cutscenes like this one



Then the rest of November will be spent optimizing and polishing the game’s visuals.

See you next time!
Armaan. #7 Improved artwork for the motel scene - old vs new comparison!:
One of the other things that received an improvement last week was the motel room that Detective Anderson lives in during his stay in Pineview. With the results of the experiments I talked about in the previous devlog, I was able to make this room look nicer as well.

Here is the old version:



And this is the improved version:



Also, I created the morning scene for the motel:



I’m particularly happy with how the sun, the glare and the sky turned out! I still need to do some more work to differentiate between the day and night lighting within the room, which I shall get to later. Also, the enterance to the bathroom is clearer in this version, and the chair has been replaced by a dresser (which means the ability to change clothes! ;) )

See you next week!
-Armaan. Fixes in v 1.1.4:
Hi

Here are the fixes in v1.1.4:

1. Fixed an issue where the player and NPCs would fall through the ground in the Main Street.

2. Fixed an issue with Chris' outfits.

3. Fixed issues with pathfinding.

Let me know if you run into any other issues!

-Armaan


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