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About This Game

When the number of computers in existence and their processing capacity exceeds that of all mankind, a point of technological singularity is encountered.
A massive economic and systematic crisis hits the entire world. Nobody knows the exact cause, and all solutions to fix it, are failing. We are about to lose our position as a dominant specie on the planet, in favor of something we have created... computers.

You play the role of Brian Spencer, a young computer programmer working for a company he started with a couple of friends, which has developed the technology from where it all started.

When you are being framed for crime, it's up to you to prevent computers from becoming the next dominant specie, and clear your name, using your hacker skills.

The concept behind Hacker Evolution: Untold is to create a game that challenges the gamers intelligence, attention and focus, creating a captivating mind game. Solve puzzles, examine code and bits of information, to help you achieve your objectives.


Key features:
  • Modding capability to allow the creation of custom levels
  • The included mod editor, allows you to create new game levels easily (PC only)
  • Complex levels and game play to guarantee the best experience
  • Complex command console with over 20 commands and tools
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Title: Hacker Evolution: Untold
Genre: Indie, Simulation
Developer:
exosyphen studios
Publisher:
exosyphen studios
Release Date: 14 Sep, 2010



English



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Having only barely known about "hacking" games, I decided to give it a shot, as this game was on sale for 2\u20ac. I found myself having mixed feelings about it, and writing a lot, so bear it with me. (skip to the last paragraph, above the PS, if in a hurry)

Right off, you notice that the game doesn't support 16:9 or 16:10 resolutions and the text is small and hard to see, and nothing can be done about that. Still, I was intrigued and started playing. The intro of the story lacks a bit of depth and background, but you get the idea. The game is mainly played in a command-line console, with some other monitor screens that are the same throughout the game. Although the atmosphere is right (the music, though not brilliant, helps) the presentation is limited and repetitive, there's not much to see. Essentially, the gameplay is that of a slow paced puzzler where in each "level" you have to figure out the best way to complete the objectives (gain access to computers\/systems, steal files\/money, upload viruses\/trojans, etc etc) by taking down security measures (passwords, encryption) in various nodes\/computers in that screen, and also finding "hidden" ones. Each action raises your trace level; if it gets to 100% you get traced and loose. You\u2019ll have to delete \u201cfootprints\u201d of your activities and pay your ISP to reset your IP, etc, to manage that and avoid getting traced. It is very non-linear, you can never be sure what the best way to proceed is, and there are non-essential things you can do, which may or may not be to your advantage: for instance, you may find a link to new servers that have money to steal, but they can also have nothing of interest and only serve to increase your trace level. Also, you'll have to figure out if you'll risk spending money to upgrade your rig or save it to decrease the trace level when needed, which is always a tough choice. That said, progressing through the level and finding out what to do is mostly interesting, and the "exploration" involved actually makes you feel like you are "unwrapping" what happened, and helps telling the story and getting the plot forward.

In the first two missions you have lots of help, which is nice if you start off without any knowledge about the series and\/or command lines in general. In the third mission you\u2019re more on your own, and that\u2019s interesting. Then, I realized that your trace level sometimes carries from mission to mission (which was not explained), and you may find yourself in a situation where you raised it too high or didn\u2019t get enough money on previous levels to have \u201croom to breathe\u201d to complete the next one. If that\u2019s the case, all you can do is start from the very beginning of the game (!) which is extremely frustrating. There is no multiple save game slots, just the one! And there is no saving in the middle of a mission either! The fourth mission I found VERY difficult because of this. Then, on the fifth one, EVEN MORE DIFFICULT, I finally managed to proceed, but disregarding some \u201cinstructions\u201d that were provided which supposedly I should have followed to get to the next level, which was a little confusing!! But apparently, there's (always?) more than one way to get past the level(s?). So, one can safely say the game is challenging and difficult.

All this would still be ok, but the ending, let's just say, is just very abrupt, anti-climatic and unsatisfying. It's really a pity, I mean it wouldn't hurt to write some more lines of text and close the story properly...

In short, the game has some fun if you like the hacking\/command-line thing, but it is very a challenging game. Maybe that's part of the point of the game, but with the poor presentation, being repetitive, having a very bad ending, and sometimes being extremely punishing by making you start from the very beginning, I fear that unless you are very passionate about IT\/hacking and also like very hard puzzles, it will more likely frustrate you than provide you with fun.

(PS: comparing with the original game (Hacker Evolution), though, this one is better. Not going much into it, the previous one is even more punishing with some game-breaking flaws in the mechanics, imo. After finishing this one and playing a little of the first one, I find myself surprisingly cheering for this one. So, all things considered, if you want to try one, I recommend trying this one rather than the original.). You're an IT specialist contacted by someone warning you about a spy in your company. Guided by a mysterious person, you're being framed by them - it's up to you to reveal themselves so that your name is cleaned...

The plot is the prequel to Hacker Evolution, showing how you came to be a reclused person on an island. However, the end is kinda abrupt. The last level is so easy that it's just a shame that the developers didn't put the work they did for the entire game.

The gameplay isn't differing from the previous game, so allow me to copy\/paste part of the evaluation I've written.

Hacker Evolution: Untold is perhaps a writing simulator, as you need to type the command but you need your brains to avoid to be traced and to have a game over. Sometimes, you'll need to begin a new campaign because you can't do anything but try a different manner to avoid spending too much money you've "stolen" or to add to your trace level. That's perhaps the most frustrating thing in HE:U.

You're going to read files, find passwords, find exploit files that will make your life easier, crack, decrypt, use your brains to know how many hosts you need, upgrade your hardware (should I add a faster modem or a better firewall or more CPU Ram?).

Now, the product is stable, there was a time where exosyphen messed up with keyboards (mainly AZERTY) but they're really listening to their customers.

For the graphics, they're simple: a map, a console, your config and messages. While you don't have choice in the matter of customizing the interface, I must say that the green one isn't bad all all.

The best point for this game is the soundtrack, very electro\/dance but very fitting. I loved it. I really loved it.

Hacker Evolution: Untold comes with Flight Zero, three more levels to enjoy.

While many will whine about how it's not realistic as hacking game, I'll say: I don't care about realism. I just want to enjoy myself. However, back then, the game had a breaking bug. I've written to exosyphen, like suggested, and they offered me the DRM version so that I could play the entire game. Since then, the bug disappeared, as I could write my solution.

The game is worthy, so go for it!. The first DLC is worth the 1.99 is costs. The second DLC is way too easy and I beat it in under an hour....
. This game, as all the other hacker evolution games, has such a slim margin of error that even getting through the tutorial in one piece will test your threshold for handling frustration.

The hacker evolution games have a strong foundational concept, and solid UI, but the game suffers from arbitrary limitations (like the amount of times that you can use any computer as a hop point.)

Typically, I like to give games the benefit of the doubt. Try it out if it's on sale, I usually say, but there's no point in putting down any amount of money for such a frustrating game such as any installment of the hacker evolution series.. Asinine game design:

Complete all level objectives, including obtaining $2000 and reducing global trace level below 50%. Continue playing. Accrue more than $5000 and spend money on huge firewall upgrade. Use large trace level buffer to hack hidden (bonus) servers. Exhaust all options on this level and attempt to progress to next; cannot. Hit F2 and review level objectives again. Objectives for obtaining money and reducing trace level are now marked incomplete. Cannot progress because elected to spend acquired resources on better equipment and use low trace level for server exploration. Punished for playing too well. Refuse to replay 30-minute level; uninstall.

Play Street Hacker and mess around with mods for Uplink instead. Please someone make a truly amazing new hacking game.. This game is pretty alright. I have enjoyed it.
It is HARD though, really hard, but i think that is what makes it fun.
It is very suspense-full and intense (as far as typing and reading data sheets are)
I reccommend this if you are into typing games or casual games.
. This is the continuation of Hacker Evolution, and it sets up and entirely new scenario. If you enjoyed the first one, you're bound to love this one!



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