La Tramontane - Ferienhaus direkt am Meer
Title: Fire Place
Genre: Casual, Indie, Simulation
Developer:
Badru, Michael Bell, Pol Clarissou, Zoe Vartanian, Galen Drew
Publisher:
Ice Water Games
Release Date: 21 Sep, 2018
English
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I kinda expected more to be honest, even for five bucks. The sounds are kind of low quality, harsh, the enviroments you're supposed to light up start pitch black so you're groping around trying to start your fire and even then sometimes they stay pitch black and you just have this low quality mask+effects=flame in the middle of your screen.
I absolutely love their other 'game' Viridi and was really excited for Fire Place, but it deffinately needs some more polish before I could reccomend it.. Many years ago I cremated my cat in a fireplace, this brought back fond memories and smells.. I couldn't explain why I bought, installed and played this game.
But I did.
Carry on.. Puts wads and generic rotating brown things into the darkness. Throws in a million matches. I hear fire, I see glowing logs, but want flame. Where is my FLAME?! Adjusting settings, change locations....nope. Poke poke poke. Glowing chocolate bar just rolled out of the fireplace into the living room. Repeat.
Update: Thanks Ice Water Games -- I applyed the fix. I went into the game foder, right clicked Fire Place.exe, went to properties and chose the checkbox "Run this program in compatibility mode for Windows 8. Not sure why this worked, but it did. I have windows 10. It's better.. pretty much a poor mans camp fire lol. its more of a chill game but hard af to get a fire going...not a game for me though! here is my gameplay of it http://www.youtube.com/watch?v=T8Huy6DBhlg&t=2s. I couldn't explain why I bought, installed and played this game.
But I did.
Carry on.. could use more updates. Has very promising seasonal vibes! 10/10 It's ♥♥♥♥ing fall y'all!
v1.2 Almost Ready! & Important Announcement:
Sup everyone! I want to let you all know I'm almost done with the update v1.2, sorry for taking long, the last couple weeks have been rough.
The only thing remaining to pack and upload that update are the maps names for the survival mode, I've always sucked at naming things lol.
Well, I have an announcement too, in v1.5 I might release the last update for survival mode, after that I'll just be adding new SCPs into the enemy waves but that would be it.
A recent review brought to my attention something that truly made me open my eyes to the reality, the game as it is right now is NOT in any way SCP...
The survival mode is something I released because it was part of the game way back when I started this project and it was a good way for you to kill some time while I polish and release the actual levels for the campaign. However, a lot of those who have visited this page have been disappointed because that's not what they are expecting for this game, so once I release v1.5 I'm gonna get all my attention to the actual levels.
I did not like the fact that that review called my project a "scummy money grabbing project that took no effort to make" so I'll leave the Survival Mode aside and focus on what truly matters: The Story. I'm also cancelling the second side game mode I was gonna release: Shoot 'Em All.
Sorry if I've been disappointing you all with the direction the game has taken so far, I'll make sure to correct it really soon.
Have a great day/night everyone!. [PICS] v1.5:
Yeeeah, this is just to get you pumped since you will get the v1.2 first haha, this is not a survival mode map just so you know but there are a few things here and there that will be part of it and the game in general.
Disclaimer: This is still in development, what you see is gonna improve, change or even be replaced with something better...
. [Update] First Update Schedule!:
Hello guys, as previously mentioned before, the first update will be on Friday 14, in just a bit over 5 days!
Here's a list of the changes you can expect from it:
- New weapon
- Improved player clips to keep players from glitching out of maps
- Fixed the rifle jump glitch
- Tweaking to enemy's waves to make things a bit easier
- New enemy
- New map
- Quit button
As soon as the release comes I will make a detail changelog both here and in-game via the Bulletin Board.
So stay tuned for the upcoming update and please keep letting us know if you find any other bugs or if there's anything else you feel needs to change in the game.. Update #3 (v1.1) - TONIGHT:
Sup everyone! Just letting you know the new update I mentioned in the last announcement will be released tonight!
This update doesn't bring anything exciting, it's just a bug fix. As some of you may have noticed, there were ways to escape the boundaries of every map, so I went through every single map and fixed that problem... :-)
I'll keep looking for potential exploits but if you find anything else that needs to be fixed please make sure to let me know so I make the necessary changes.
As for the Update #4 (v1.5)...
It shouldn't take long, the updates will be substantial but not necessarily difficult to finish however, I won't promise an specific release date, but it shouldn't take longer than two weeks. That's all.
I hope you liked this little heads up and please share this game with friends and family, we haven't reached 50 downloads so it would be awesome if we did :D
Have a great day/night everyone!. Halloween Update!:
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