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Find-Life EP1


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About This Game

This is the first episode of the Find-Life game. This game is very small and simple to play. The game takes about 25 minutes to play. The player walks in first person. The 5d3b920ae0



Title: Find-Life EP1
Genre: Adventure, Casual, Indie
Developer:
João Fílipe
Publisher:
Find-Life
Release Date: 12 Jan, 2019



English,French,Italian,German,Simplified Chinese,Portuguese,Russian,Arabic




TL;DR : A short proof-of-concept that is light on gameplay but full of potential, in my opinion. So I'm mostly giving this a recommend not because the game is good but because this is a promising first step for a new developer. The premise is a bit cliche as far as sci-fi goes. A ship is sent into space to find life and stuff goes wrong. But the presentation and telling is different enough to not be boring or eye-rolling. Personally, it's the simplistic art style that I liked the most. It's all custom-made assets and backgrounds as far as I can tell and it's all very cohesive. It's also very colorful which is a nice change of pace from most other space sci-fi games. It's a very short game and it mostly consists of going from room to room and doing what the computer says. Not a lot of opportunity to explore or change your experience. It's mostly a demonstration of what the developer plans to do. If these episodes become longer and allow more player interaction (i.e. puzzles, dialogue trees, flying through space, I dunno), this could be a fun little series. http://www.youtube.com/watch?v=uJQNd5Rl7yk. TL;DR : A short proof-of-concept that is light on gameplay but full of potential, in my opinion. So I'm mostly giving this a recommend not because the game is good but because this is a promising first step for a new developer. The premise is a bit cliche as far as sci-fi goes. A ship is sent into space to find life and stuff goes wrong. But the presentation and telling is different enough to not be boring or eye-rolling. Personally, it's the simplistic art style that I liked the most. It's all custom-made assets and backgrounds as far as I can tell and it's all very cohesive. It's also very colorful which is a nice change of pace from most other space sci-fi games. It's a very short game and it mostly consists of going from room to room and doing what the computer says. Not a lot of opportunity to explore or change your experience. It's mostly a demonstration of what the developer plans to do. If these episodes become longer and allow more player interaction (i.e. puzzles, dialogue trees, flying through space, I dunno), this could be a fun little series. http://www.youtube.com/watch?v=uJQNd5Rl7yk. TL;DR : A short proof-of-concept that is light on gameplay but full of potential, in my opinion. So I'm mostly giving this a recommend not because the game is good but because this is a promising first step for a new developer. The premise is a bit cliche as far as sci-fi goes. A ship is sent into space to find life and stuff goes wrong. But the presentation and telling is different enough to not be boring or eye-rolling. Personally, it's the simplistic art style that I liked the most. It's all custom-made assets and backgrounds as far as I can tell and it's all very cohesive. It's also very colorful which is a nice change of pace from most other space sci-fi games. It's a very short game and it mostly consists of going from room to room and doing what the computer says. Not a lot of opportunity to explore or change your experience. It's mostly a demonstration of what the developer plans to do. If these episodes become longer and allow more player interaction (i.e. puzzles, dialogue trees, flying through space, I dunno), this could be a fun little series. http://www.youtube.com/watch?v=uJQNd5Rl7yk



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