La Tramontane - Ferienhaus direkt am Meer
Title: Tropico 4: Apocalypse
Genre: Simulation, Strategy
Developer:
Haemimont Games, Feral Interactive (Mac)
Publisher:
Kalypso Media Digital, Feral Interactive (Mac)
Franchise:
Tropico
Release Date: 17 Oct, 2013
Minimum:
English,French,Italian,German
For a theme with this much potential, this DLC is pretty uninspired. You get a new building (the bunker) which is pretty pointless, since it doesn't do anything noteworthy, and some other small things (outfit, trait).
However, the main reason I got this was because of the apocalypse mission, and it's pretty underwhelming. The mission pretty much goes like this: build the pointless bunker which triggers new missions -> do random missions for 4 standard factions -> game over. There's NO juggling of diplomatic relations leading up to the so called war and NO tension in terms of time or resource constraints (you can play your standard routine until you're filthy rich) in the face of imminent destruction.
Lastly there is NO ACTUAL WAR. None. I've played this mission several times (once the normal faction route and once the voodoo lady ending) and it always ended the same: "Whoops, turns out there is no war. Isn't this funny?". Instead of the mission ending with a literal bang or with an invasion of the US\/USSR, it just ends with a lame dialogue box. Quite disappointing, really.. It makes me feel like a real woman. 3 dollars for a useless, expensive in-game building that only serves a purpose for the mission it's attached to.. I haven't played it! :D
10\/10. If you are trying to make a post apocalyptic tropico then get this dlc!. For a theme with this much potential, this DLC is pretty uninspired. You get a new building (the bunker) which is pretty pointless, since it doesn't do anything noteworthy, and some other small things (outfit, trait).
However, the main reason I got this was because of the apocalypse mission, and it's pretty underwhelming. The mission pretty much goes like this: build the pointless bunker which triggers new missions -> do random missions for 4 standard factions -> game over. There's NO juggling of diplomatic relations leading up to the so called war and NO tension in terms of time or resource constraints (you can play your standard routine until you're filthy rich) in the face of imminent destruction.
Lastly there is NO ACTUAL WAR. None. I've played this mission several times (once the normal faction route and once the voodoo lady ending) and it always ended the same: "Whoops, turns out there is no war. Isn't this funny?". Instead of the mission ending with a literal bang or with an invasion of the US\/USSR, it just ends with a lame dialogue box. Quite disappointing, really.. It swear alot!!!!!!!!!!!! lol. If you enjoy post apocalypse themes, then this DLC is worth it for you! Well worth the money spent.. It makes me feel like a real woman
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