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Choice Of Magics Activation Code [key]


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About This Game

Your magic can change the world, but at what cost? Battle dragons, skyships, and evil Inquisitors, as you protect your homeland, conquer it, or destroy it forever.

Choice of Magics is a 550,000-word interactive, post-apocalyptic fantasy novel by Kevin Gold, author of our best-selling game, Choice of Robots. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

Thousands of years ago, the ancients destroyed civilization with five schools of magic. Each spell comes at a terrible price. Glamor charms your adversaries, rotting your body from the inside. Divination reveals faraway secrets, exposing your own secrets to others. Automation gives objects the spark of life, destabilizing the climate. Vivomancy can heal or change living things, with bizarre side effects. Blast your enemies with Negation energy, forming permanent clouds of deadly fallout.

As a young scrounger of antiquities, you hope to build your ruined world anew with these rediscovered spells. Now you must decide which of these magics can transform your post-apocalyptic society, and what you'll risk to bring hope and light to your kinsmen.

  • Play as male, female, or non-binary; straight, gay, bi, or ace.
  • Design your own pet, hatch a baby dragon, and build your own golems.
  • Win a war, win the crown, or win your best friend's heart.
  • Transform an evil Inquisitor into a talking tortoise, out for revenge. (Eventually.)
  • Collect magic items: rings of power, an alchemy set, a “light sword” (wink, wink)
  • Romance your village's geeky mayor, a goofy swordfighter, or even the queen.
  • Help a stuffed monkey to repaint all of the murals in the Cathedral dungeon.
  • Test out the mayor's new board game.

Can you bring the world back from ruin and shape a new society? Use your magics well, and you could become as a god; use your magics poorly and destroy the world all over again. 6d5b4406ea



Title: Choice of Magics
Genre: Adventure, Indie, RPG
Developer:
Choice of Games
Publisher:
Choice of Games
Release Date: 10 Aug, 2018



English



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Ive read quite a few Choice games and even some from other companies, and I can say confiently that Choice of Magics is by far the best one I have ever played. I don't have all the achievments yet, but every playthrough I have seen something new and had a nice time. Even dying in new ways has been entertaining.
I really love this game and believe anyone looking through the reviews needing an excuse or reason to buy this game/story, this is it. Please get this game. You wont regret it. <3. Words cannot describe the emotional thrill of this adventure (I don't have the charisma or fortitude). You're trying to divine whether you will or will not spend money on this, I already have the answer. Yes.

--------------------
STORY: 3+ hours w/o replay
This has the attention to choices, that I would not have expected from a game so cheaply priced. Simply put, jaw dropping.
--------------------
CHARACTERS/FACTIONS: 6 (or so)
With each dialogue revealing more about each character everone gets their chance to shine and feels human.
--------------------
VISUALS: Well, its a book. . .
If you don't like reading, get someone to read this to you, its just that good, play it.
--------------------
All-'N-All: 10/10
Just like any book, it needs to end some time; Though unlike a book, re-playing is highly advisable.
--------------------
P.S.
I often read books more than once, just years appart, they never change like this does!
. Words cannot describe the emotional thrill of this adventure (I don't have the charisma or fortitude). You're trying to divine whether you will or will not spend money on this, I already have the answer. Yes.

--------------------
STORY: 3+ hours w/o replay
This has the attention to choices, that I would not have expected from a game so cheaply priced. Simply put, jaw dropping.
--------------------
CHARACTERS/FACTIONS: 6 (or so)
With each dialogue revealing more about each character everone gets their chance to shine and feels human.
--------------------
VISUALS: Well, its a book. . .
If you don't like reading, get someone to read this to you, its just that good, play it.
--------------------
All-'N-All: 10/10
Just like any book, it needs to end some time; Though unlike a book, re-playing is highly advisable.
--------------------
P.S.
I often read books more than once, just years appart, they never change like this does!
. I liked this game well enough, but...
In my opinion, there are better games than this one, and they contain the same format. I haven't seen all the outcomes yet, but in my experience, this game deals more with the church, than the magic itself. Also, several plot transitions which occured in my playthrough were illogical.
My overall experience is positive, though. It's interesting, the choices are tough to make, a few characters were interesting etc.. I love reading the choose your own adventure books, really do.

However this one feels very short on options and even at times you know which option they really want you to pick. Like some other reviews say, there are two choices that are major but you cannot reject both choices. In a postive light, it does make you think on which choice would be better for the world and others because all schools of magic has a drawback. The reason why I don't recommend this book is because it feels flat and I am not very attached to the characters as I should be.

There are other magic base books that have a better story, your character has a better reason (in choices) of why they want to be a mage, the side characters you can get attached to, and it is very interesting on where it takes you. This book just makes me wonder if I am suppose to be a lone wolf that likes magic.. This is one of my favorite Choice of Games. It's epic fantasy that takes you through a fantastic adventure and gives you plenty of choices. Somebody here commented that it's as close to a tabletop D&D adventure as you're going to get and in a funny way I would agree. You have magic skills that you get to effectively put points into and the choices you make drastically change the story. You can have pets, followers, lovers.

I don't think my play time on here is accurate. After I finished it, I went back through and played it a second time making different decisions. I was actually able to say in my head "Ok this is the type of character I am so these are the types of choices I would make" and I was amazed at how well it played out. The ending I got to the second time was even more satisfying than my first play through.

In some spots the pacing felt a little forced. If you're not interested in playing a mage you do have some other options but ultimately this is a game about magic. There are many secrets and a lot of lore to unlock and your choices may come back to bite you later. I think the quality of the writing in this novel surpasses what I would expect from a Choice of Games. I am a fan of Choice games and I don't mean that to put down their catalogue. What I mean is that Kevin Gold could have just as easily published this as a fantasy epic and I think this game is a good jump in point for people who are unsure about this type of game. The scope of what is offered here is greater than the niche it's found in.

Definitely get it!



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