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Title: bob's game
Genre: Action, Casual, Indie
Developer:
Robert Pelloni
Publisher:
Bob Corporation
Release Date: 21 Feb, 2017
English
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A really challenging puzzle game some kick♥♥♥♥♥music to go with it. Still waiting for "bob's game" tho... :). This game was made by bob and it's ♥♥♥♥ing nuts. This game might be mired in controversy but damn if it isn't fun.. Bobs game is, as it stands a pretty neat Tetris style puzzle game with variable rules as you play. Its decent now, but hopefully it gets better and has even more variation as it gets developed.. you actually don't have an excuse. bob's game is the best puzzle game ever. it is fun as hell, and with the trippy backgrounds and music reminds me a lot of the Tetris The Grand Masters series in arcades. except it's also a bunch of other games, and if you think any are missing or you have a better idea you can MAKE YOUR OWN. I honestly think the trailer UNDERsells itself, the game has a lot of awesome features.. Well, I saw the name bob's game\u00ae pop up in my recommended games and almost jumped out of my pants. Then I saw that it was some weird puzzle game and not the RPG game some dude locked himself in a room for.
Doing some looking into it, apparently now bob's game\u00ae (the rpg) is about making bob's game\u00ae (this puzzle game) and is still slated to come out soon\u00ae. So yes, this is the bob's game\u00ae you're thinking of, but not totally the bob's game\u00ae you're thinking of.
Barring that confusion, I think bob's game\u00ae (the puzzle game) is a pretty cool idea wrapped in this weird half\u2665\u2665\u2665\u2665\u2665\u2665\u2665veil. But not the kind of half\u2665\u2665\u2665\u2665\u2665\u2665\u2665where it feels like the developer didn't give a\u2665\u2665\u2665\u2665\u2665\u2665about it, the kind where that same dev who's passionate about his game ran out of time, money, or inspiration, and instead of canning the project just decided to randomly release it 65% complete.
I played through an entire "run through" of bob's game. The premise is this: you play a puzzle game in a screen space that's sort of similar to tetris, but whenever you "level up" by getting enough points, you change the rules of the puzzle game completely into another puzzle game. This is all happening while words and random sentences are flying at the screen like "Wow, I've never gotten this far before!" and "SEQUENCE LINE BREAK"
I played some sort of weird campaign because it was the default option- it basically was the core premise of the game but randomly after I played long enough it yanked the controls away from me and said "YOU WON!". It's not even like that was the point I cycled through every game, as I saw repeats. I have absolutely no clue how multiplayer on this game could even work, and couldn't find anyone to play with (not surprising).
I think the idea is that people create minigames, petition to get them added to the base game, and they get added through popularity vote. It's kind of similar to the game "Move or Die", but if the minigames were automatically patched into the game but the artist took the day off and just made everything spheres. This forces the players to constantly try and figure out how to play these user made games and score the best for leaderboard purposes.
I actually really love that base idea.
The major problem with this is that your creativity is locked to the format of a falling block game, and there really isn't much room left for interesting or new falling block games as all of the good sane ones have already been made. This is backed up with the fact that I recognized 85% of the games that came packaged with bob's game\u00ae, and that makes me assume the other 15% is just stolen games I don't recognize. Sure you can just port good games that already exist to bob's game\u00ae, but all you can do from there is reskin it and put arbitrary scoring\/powerups into it.
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