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About This Game

You and the swarm are one. Your will is their will. Your thoughts, their thoughts. The great Matriarch sacrificed so that the swarm could continue here on this abandoned lo 5d3b920ae0



Title: Beetle Uprising
Genre: Indie, Simulation, Strategy, Early Access
Developer:
Iocane Games, LLC
Publisher:
Iocane Games, LLC
Release Date: 22 Aug, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 8.1x64 / Windows 10x64
  • Processor: Intel or AMD 2


English



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I'll have to refund for I feel like this doesn't just yet deserve 10FR and I'd want to spend them on something else. I've double checked to see if I had missed anything, but this review is going to be mostly personal gripes with this game as the game is functional (as far as I could see within an hour). 1. It's about beetles, but only sorta. The "sim" part of the game where you see the "life" of the beetles is redundant, and the beetles could have easily been replaced by literally anything, as what they sleep on, consume and PLAY with don't relate to beetles in any way. I know that the game advertises the beetles as being a vague entity to ease the concept of them slowly mutating into different form and shapes as your breeding goes on, but it's definitely way too vague for me to feel that they're beetles at all. Although beetles are known to live in groups, they're definitely not the same kind of hivemind as ants tend to be, so sticking with ants probably would have been a better idea. 2. RTS(?) I was looking forward to doing some thought process as I have no experience in RTS games at all, generally clumping my units together and rushing towards different points of a map in offline games. Sadly, this is just that. I might have missed some amazing in-depth RTS battles later on in the game as the first map is just destroying the enemy, but even, then, it was timed. Despite having a large margin even for the 3 star objective which was to destroy all enemy beetles under a minutes and a half, I wasn't given the option to divide my group of beetles to effectively destroy everything in record time, or to catch one of the beetles that had wanderd off into the corners of the map. This might be an option later as I was in control of my "white" units, implying that i could take care of more unit groups later, but that's just an assumption. 3. The UI and the music A minor detail from my part, as I've immediately turned off the music as it sounded like something that was royalty free and very jarring, replacing it with my own. The UI looks like that of a flash game, but again, if the two points above had been otherwise I couldn't have cared less. I'll be following the game's development further in hope that this becomes something else, but right now, it's at the level of a phone game that i'd buy for about as cheap as 2FR (this game being 10 in swiss currency) as a time waster.. This game is absolutely addicting. I can't wait for more updates.. Beetle Uprising is a refreshing little take on a 'genetics game', using the world of beetles. While it doesn't have a major studio behind it, it's clear that the team has emphasized quality of simulation as well as functional yet endearing graphics that help bring your colony alive. From humble beginnings (aka two beetles), you grow your colony over time, tackle challenges from a variety of different ideas, and attempt to control a neighborhood. The game mixes a few elements (part SimBeetle, part Command and Conquer (Lite), part Petrie Sim), but the big draw is evolving your bugs over time to your specifications. This is the kind of game you can pick up and play for awhile, in small doses or longer sessions.. Fun- has some bugs but developers are def working to fix them! If you like genetics, RTS, task-based systems, and beetles, give it a try! It's kinda like SimAnt on steroids, but with beetles.. i have had this game for 2 weeks so far, and i find it to be a very good and fun game, and i recomend it fully.. I only bought the game yesterday but so far it has been fun and a very promising. You start of with 2 beetles in your nest and from there on you build your beetle empire. In your nest you can put down variuos objects for your beetles to keep them happy. You breed 2 of your beetles giving you a possbillity of 9 hatchlings with different stats whereby you can choose to keep 1 to be added to your colony. So with future selective breeding you can build on the traits you want for your beatles. You can also go to the "world map" which basically is a map of a vacant lot with a few areas in it that are locked at the start and have to be explored with quests to get access to them. There are automated missions were you can sent out designated beetles on missions to gather items for your lair, or take missions whereby you are placed in charge of a group of "offspring" beetles to take on the other inhabitants in the yard. In the first mission you need to kill a certain amount of bugs in the required time, it is pretty easy to get the three stars achiement by just chasing down all the enemy. Pros: - Fun to breed and try to build on the stats you want for your beetles. - You need to plan your exploration missons, some of the enemy are stronger than you and you can't just storm in. - Some missions require you rather avoid combat to achieve the objectives or lure enemy away from the main storm. - The price is really cheap to give it a try. Cons: - Music can use a overhaul - Placing of stuff from the back pack in the nest feel a bit clunky. - Combat is very basic, you basically just direct your swarm to the waypoint and they engage on their own. - You beatles consume food very fast and you need to keep sending them om missions to keep your stock piles up. - After a couple of breeding cessions your original beetles become obsolete so you don't really get attached to any of the beetles - The game need some more depth, at the moment it feel as if you just have to rush breed to get your stats up, but I'm still early lvl into the game and might change the more I play. Will be interesting to see how the game plays out in future but I think there is a lot of potential here.. i have had this game for 2 weeks so far, and i find it to be a very good and fun game, and i recomend it fully.. This game is filled to the brim with potential, it has a very detailed genetics system, and the overall gameplay is not too bad. If i have to name what i dislike the most about it, it would probably be the endless grind for items to feed and nurture your beetles with. But that's individual, and i can see some players not having any problem with it. Hopefully, this game keeps getting updated and eventually releases as a fully fledged game.. Just a fantastic game. Ive worked with the dev's and played this before release. No its not a steam direct or a keymailer. I also paid for the game. A talented team of a few developers made a wonderful sim to learn about beetles. Cloud save, achievements, build your colony and study them.



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