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A Tale Of Two Kingdoms Download For Pc


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About This Game

A Tale of Two Kingdoms is a graphical adventure in the style of the classic Sierra games. Set in the world of Celtic mythology and fairy tales, it features many sidequests and alternate endings. This release is a Deluxe Edition with a new interactive prologue, several graphic updates, and professional voice acting.

Travel to the realm of Theylinn as the king calls on his old enemies for aid against a goblin invasion, get involved in intrigue and fairy trickery, and get stalked by an evil sorcerer who has its own agenda. Highly recommended for all fans of retro gaming.

ATOTK was named Game of the Month by PC Zone UK, and has won four AGS Awards including Best Animation and Best Puzzles.
"If ATOTK came out during the genre's heyday, we'd probably be waxing nostalgic about it today in the same breath as King's Quest." - Games for Windows
"A Tale of Two Kingdoms simply blew me away ... This game is a great achievement ... Final Grade: A" - Just Adventure 6d5b4406ea



Title: A Tale of Two Kingdoms
Genre: Adventure, Indie
Developer:
Crystal Shard
Publisher:
Crystal Shard
Release Date: 31 Oct, 2017


Minimum:

  • OS: Windows Vista or newer (and most but not all versions of XP)
  • Processor: Intel or AMD CPU
  • Memory: 256 MB RAM
  • Graphics: DirectX compatible card
  • DirectX: Version 9.0
  • Storage: 400 MB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Mouse, keyboard, or controller

English,Hungarian




Outstanding! Crystal Shard - this was more than well worth the wait. I hope I get to wait, yet another time, for a new release from your studio in the future! This game really does kicka*s and superbly dethrones simular games in the genre. Sierra should take notice and Activision should be sending the game developers an advance on their next project.. Although I have only made it to Chapter 4 so far, this game reminds me of the old classical games such as the orginal Kings Quest games. Unlike Heroine's Quest, combat is not its focus rather it is more puzzle based and there are often more than one solution to the puzzel.

Overall it is not a bad game, and I bought it because I liked Heroine's Quest and decided to support the company through this purchase. So far so good, yet, already I can say the music could raise the game to a new level if improved.. Great stuff. Insane amount of non-linearity and optional content that ties into the "main quest" without the dead-ends that old Sierra games were infamous for, no matter how much you screw up. Has a few moments of weird logic or pixel hunting, but nothing that would really spoil it on the whole.

I'd also recommend pressganging a friend to run a parallel playthrough so that you may compare your approaches to puzzles and discuss your collective failures to progress.. This is a tribute and throwback to the classic adventure games of last century. Unlike Heroine's Quest it is not also an 'affectionate parody' of the genre or the mythology it's based on. I bought it partly because I liked those games and it is fun to play that way again. I also bought it in part because I really enjoyed the free Heroine's Quest but I don't want to join yet more online services just to donate money.

While I enjoyed those old games, I wasn't very good at them and I played this using the walkthrough for the original edition of this game. It worked quite well but for some reason the developers took it down. At any rate, I didn't get the full effect of wandering around wondering what to do. The basis of these old-style adventure games was moving around and picking up or at least looking at anything more pixellated than the painted backgrounds. Then you would apply the various items to the puzzles you encountered and seeing what worked ... if you survived. This game doesn't have the hidden dangers the King's Quest series was infamous for. You can usually see danger coming. However, it can usually also see you, so you are barred from saving until you survive. You should save after anything important or that you just don't want to do again.

I quite enjoy this game. The Two Kingdoms of the title are the mortal kingdom of Theylinn and the Faerie Realm that co-exists with it. Theylinn has requested aid from your group to help against an army of goblins. Then Theylinn's king is assassinated and you are blamed. While the goblins and humans prepare for war, you investigate the murder and seek out the Faeries to resolve things diplomatically. I enjoy the theme of seeking peace. I love elves so I quite enjoyed dealing with the faeries and seeing their realm (although they rather exasperate the character you play). The game looks and sounds beautiful. The voice acting is quite good. The first chapter especially wouldn't have such diplomatic tension or sarcastic humour if just left to the writing.

The main thing I didn't like was the cutscene mechanic. If you look in the Achievements you will see that there are 20 to try and witness. Their purpose is partly to give you clues to the murder and partly to show that other characters are trying to affect the situation, even if only you advance the plot. However, getting the cutscenes is a combination of finding the right trigger and then, often, waiting for the cutscene to run by repeatedly entering and leaving a scene. If you didn't know they were a specific thing to look for you could easily miss about a third of them. For that matter, you can easily lose some potential later actions by simply solving puzzles 'too early', in chapter 4 rather than chapter 5, although you are more likely to lose story-only cutscenes.

I would recommend this. It might be a little short and a little random by modern standards, but it is more than just nostalgic fun.. Loved this game. Is actually much better designed than most of the classic adventure games. Puzzles mostly make sense and are not too abstract. Clearly made with a love of classic Sierra games in mind.. If you're having troubles running this game in full screen mode, you can try the Fullscreen F11 www.kapitanpazur.piasta.pl\/dl\/fullscreen_f11.zip\" target=\"_blank\" rel=\"noopener\" >http:\/\/www.kapitanpazur.piasta.pl\/dl\/fullscreen_f11.zip<\/a> program. Just run it and press F11 in game to play in full screen. I'm not into AGS (Adventure Game Studio) engine development, but not being able to play the game in full screen mode in 2017, and the fact that controllers are not supported, plus the not very intuitive menus, shows how bad AGS ages.

While Heroine's Quest has more charming graphics and memorable music, so far this one has more involving story and lacks battles (which I like).

Judging by the lack of reviews though, I don't believe this has many sales and people these days don't have much time for this kind of games. This saddens me because authors have put a lot of effort into making this excellent game which deserves more. I love every type of quest games that looks like this and I really appreciate what the team behind this game made. I haven't played such quest from a really long time and this review is probably pointless to you because if you're reading this, you're most probably already playing this gem.. Simply the best point and click adventure game ever made in every way in my humble opinion. No dead ends, multiple endings, optional sidequests and scenes, vibrant characters, engrossing story with a steady pace, it's just really really damn good.

edit: well, Heroine's Quest is better, but this one is definitely good stuff I love it



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